E - Light Attack R - Heavy Attack Space - Trigger AI Punch Down Arrow - Block Up Arrow - Quick Block (not done, won't work) F - Counter (right before enemy hits you) Q - Dash (while moving) O - Trigger AI Combat
This is a combo-based system of landing 5 light attacks, or landing 4 attacks and using 1 heavy attack. The goal of this system is to use a mixture of dashing to dodge, blocking to land hits in between, and countering to stun them and take their health fast.