Use arrows or AD to move around. Use space or click to jump. Credits for sounds are in the start button's sounds. This game does NOT work in Turbo Mode. Support for Turbo Mode may come in the future. I am also working on mobile support. For now the jump button is supported on mobile.
This project is based off of Doodle Platformer - Paintbrush Only Challenge by Pixel_Creationss. All I did was take it, add more levels, and change the art style and collisions. Shoutout to him. Also, if there is a bug you find, please tell me in the comments. Update Log: V0.1 - Release V0.2 - Minor Decorative Improvements V0.3 - Added moving clouds and fixed the hitboxes on level 3 V0.31 - Added spikes. V0.4 - Added audio and multiple clouds. I also had to fix hitboxes again. V0.5 - Added spike hitboxes (Spikes used to have an area under them that if you touched them then you would fall.) V0.51 - Fixed spike hitboxes (Thankfully nobody played when V0.5 came out.) V0.6 - Added animations to the player and fixed hitbox bugs within level 2. V0.61 - Removed random portal colors due to visibility glitches and altered chances of pixelation for the portal to make the chances equal. V0.7 - Disabled spike collisions (Now they only kill you and do not act like slopes.) V0.8 - Fixed bug where portal pixilation animation would stop beyond level 3 and added lava to the game. V0.81 - Adjusted timing in level 2 V0.9 - Added a title screen. V0.91 - Fixed a bug that broke physics sometimes. V1.0 - Redesigned level counter and added a 4th level. V1.01 - Made tiny visual changes and modified hitboxes. V1.1 - Added target portals and a 5th level. V1.2 - Added coin routes and coins. Coins save to the cloud. V1.3: Work in progress: Right now, we have 1.29, which has graphics engine 3.0, a 7th level, and bug fixes! (Plus minor but glitchy mobile support. ) Shop (NA) Note: The game does run level 5 forever after level 5 is completed. This will be fixed sometime.