INSTRUCTIONS (Controls, Goal, How to Play, Tips): Controls are changeable in the Options Arrow Keys to Move E to Deflect Bullets back to Enemies W to Deflect Bullets with Greater Power Space to Jump Deflector is an exciting and challenging bullet-hell game that takes inspiration from the classic 90s gaming era. In this game, your ultimate objective is to defeat a series of ruthless robots by using your deflection skills to send their bullets back at them. As you progress through the game, you'll encounter increasingly powerful opponents, each with their own unique abilities and attack patterns. These battles will test your reflexes, strategy, and overall gaming prowess. The game's final boss is Bloxxer, the ruthless leader of the robot army who is still determined to take over your planet, and now he's back, more vital than ever before. It's up to you to thwart his evil plans and save your world from certain destruction. Get ready for an epic showdown that will put all of your gaming skills to the test! How to Play: In "Deflector," the controls are easy to understand. Your goal is to deflect enemy bullets back at them. Once you catch a bullet, you'll start aiming your shot toward the enemy. Release the shot when it's pointing directly at the enemy. Remember the short cooldown period you get when you stop deflecting, so avoid spamming. If you're on cooldown and a bullet is coming, dodge it! You can't deflect multiple bullets simultaneously, so be careful if two shots come your way. Spikes and fireballs can't be deflected, and they will appear at the end of stage 2. Above your health bar, you'll see a few blue bars. When they say "OK!!," you can use your dash, a powerful attack that allows you to strike back at enemies with double damage and even hit them directly. However, there's a heavy cooldown afterward. Tips: When you deflect a regular bullet, you get 3 sweat drops Dashing is 6 drops, and creating your bullet is 2 drops Try to dodge and learn a new enemy's attack pattern, then the second time they attack, find an opening to attack them. Target the enemies that you continuously have trouble with first, then deal with the easier ones later.
I did everything, including art, code, and music. Play the first game, this one proves to be harder, and if you don't... you won't understand part of the story.