Here's my submission! Otto's going on a round-the-house adventure! Instructions in-game. For the boss fight: you are trying to land your attacks on Bear without getting hit. Click to aim when throwing dip and dot. When thrown, they can deflect some of the legos. You want to land Dip and Dot on Bear, then you can jump on him. Don’t get hit by the legos, if you do, you have to start over throwing Dip and Dot. Sorry if that was confusing, you’ll hopefully understand this in the game. No doubt it's going to be on the lower end of games, but I like simple things with simple graphics. And I also like games that don't have to be run on turbowarp. So here we are. I tried to make a storyline, too. The most fun part was calculating the trajectory of objects Otto throws. I had to use math I learned in algebra 2. So yes, math is used in the real world. I wish some of my classmates would understand this. Credits: Otto and his friends: Me Scripting: Me Level Design: Me Idea: Me I think I qualify for the 70% made by me. Songs I used: Cool Beat (During the story): Me Waterflame - Groovy Tower (Living Room Waterflame - Fly Boy & Gabber Girl (Why did he name the song the way he did?) (Menu and Ending) Waterflame: -The Chase- (Boss) F-777 - Day Dreamer (Stairs) F-777 - Explosion Simulator (Hallway) Is this a big project? Because Safari seems to think it is. It keeps crashing, yet it takes about 5 seconds to load on my device.