Welcome to CST Inc. Thermal Power Core! just give it a sec and it will start the intro This is a Sci-Fi Game Made by CST Inc. And developed By @Corestartupfail Notice: This game is in Alpha So expect bugs and WIP events Press space to skip intro Thanks to snpgames321988 for the original project High Science. Thermal Power Core (event update!). Thanks to corestartupfail for the original project CST Inc. Thermal Power Core Alpha (Freezedown Soon!).
// FileVersion 21 // Phunlet created by Algodoo v2.1. }; Scene.addCircle { inertiaMultiplier := 1.0000000; resources := []; timeToLive := +inf; textureClamped := [false, false]; adhesion := 0.00000000; attractionType := 2; attraction := 0.00000000; texture := ""; update := (e)=>{}; controllerInvertX := false; controllerInvertY := false; showMomentum := false; vel := [0.00000000, 0.00000000]; restitution := 0.50000000; onCollide := (e)=>{}; killer := false; materialVelocity := 0.00000000; showForceArrows := false; controllerReverseXY := false; refractiveIndex := 1.5000000; textureMatrix := [1.0000000, 0.00000000, 0.00000000, 0.00000000, 1.0000000, 0.00000000, 0.00000000, 0.00000000, 1.0000000]; protractor := false; immortal := false; area := 3.1415927; collideSet := 1; drawBorder := false; reflectiveness := 1.0000000; friction := 0.50000000; entityID := 10953; velocityDamping := [0.00000000, 0.00000000, 0.00000000]; onClick := (e)=>{}; color := [1.0000000, 0.00000000, 0.00000000, 1.0000000]; collideWater := true; onSpawn := (e)=>{}; materialName := ""; onHitByLaser := (e)=>{}; drawCake := false; pos := [-0.13874818, 3.4858105]; onDie := (e)=>{}; density := 2.0000000; airFrictionMult := 1.0000000; controllerAcc := 11.000000; colorHSVA := [0.00000000, 1.0000000, 1.0000000, 1.0000000]; radius := 0.61000001; angvel := 0.00000000; heteroCollide := false; glued := true; onKey := (e)=>{}; showVelocity := false; postStep := (e)=>{}; opaqueBorders := false; geomID := 1563247; body := 0; edgeBlur := 0.00000000; angle := -0.52359879; zDepth := 4.0000000; layer := 0 }