Each player takes four pawns of one colour and places them on their matching colour start area. Shuffle the cards and place them face down in the centre of the board. In this version, the first player made 'available' goes first, it then goes clockwise. Draw a card from the SORRY! deck and follow the instructions on the card. If you run out of cards to draw, the deck will either reshuffle itself, or you can press the 're-shuffle' button displayed. For more specific instructions, please visit the link below. https://www.ultraboardgames.com/sorry/game-rules.php
READ BEFORE PLAYING If you are playing with ANY level of AI, you will lose access to certain cards. (7,10,11,Sorry) This is because I wanted to finish the project ASAP due to the level of stress it was causing me due to unfixable bugs, low level of resources, Scratch's inability to correctly process large games and more. Forgive me. I got the idea of making this by watching the YouTuber 'Markiplier' play the game on 'Tabletop Simulator'. I initially wanted to see how fast I could make 4 computers beat a round of 'Sorry' that I made. And after a month of on/off work, I know! Its 475 seconds (Not the fastest possible time with this project) I apologise in advance, the AI is very buggy, however this is my first time creating AI and I must say, I am very pleased with how it turned out.