W A S D movement system, click to shoot, B to dash and survive if character randomly stops then check your lives and click the green flag to switch maps, reach wave 18 and beat the final boss to win the more waves survived the more difficult the game gets.
You are the last member of the blue scout squad, you are now getting attacked by members of the red viper army, hold your ground in different scenarios and survive for 18 waves this game includes advanced ai, smooth spawning, quality maps, difficult progression, and good bullet system. the gunners: their color is red and they are a basic easy to encounter easy to kill enemy, they move faster then machine gunners but shoot one bullet at a time. the machine gunner: these guys are heavy weapon, easy to kill but you need atleast wave 5 to get a machine gunner encounter, their color is orange and when they shoot they can shoot really fast so your best go is to continue moving to the side while the bullets miss and while he is recharging his gun again you should do an attack. the infrantry: another basic enemy color is slightly lighter red and has a faster firerate and a bigger gun but not as big as machine gunner, unlocked wave 3 and higher the rocketeer: this enemy is in a yellow color with a rocket launcher that shoots large fast bullets, dont hesitate to move or it can do some heavy damage, unlocked wave 9 and higher the bomber: this guy runs at high speeds and does massive damage on impact on you and doesent turn back and is gonna make player panic on spawn the grenaider: its not like rocketeer because he shoots smoke grenades that make the screen gray and you wont be able to focus the sniper: a enemy in a black color with a sniper rifle with a laser, if you are in the laser he will stand still but will shoot faster the minigunner: basically, machinegunner but harder and in a dark red color. the guard: summoned by the final boss, is gunner but dual welding guns that shoot gray bullets the final boss: a big cyan enemy with 2 big guns and 2 shoulder cannons, has 3 abilities, laser shots that shoot a big burst of lasers, rocket shot that shoots green rockets instead of yellow, no comfirmed different things inside of it and last but not least, summon which summons 2-3 guards, has 120 hp ( health points ) and pretty hard. the tank: an armored beast that can take more than 1 bullet, it shoots highly powered shells that take the appearance of grenadier shells but bigger and yellow color instead of green, can be a not so good look at high waves, starts spawning on wave 10 and above and doesn't have a 100% chance of spawning on a wave. Armoured car: a weaker version but more mobile vehical, shoots bullets that do 2 damage each and moves very quickly at the cost of health, if you see these with a tank take these out first as they can do more dps then a tank. UPDATE: the update that has stuff that is cool music, stick war legacy oblivion new mechanic. DASH press B to dash