Welcome to a Scratch recreation of the laser puzzles in Toontown Rewritten DA Offices. W to move forward, S to move backward, D to turn right, A to turn left. Arrow key equivalents also work. Note: The red X's (skulls) make you lose. Matching: Your goal is to make every tile the same color, be it red or green. Whenever you step on a tile, it switches its color. 3-In-A-Row: Drag the tiles so that the 3 tiles of each color are connected horizontally or vertically. They will disappear once in that configuration. Stepping on a tile "selects" it so that it follows you, and it can be deselected by stepping back to the start or selecting a different tile. Skullfinder: This has the same rules as minesweeper. The first row is completely safe. There are a total of 7 hidden skulls, and the numbers that you see on tiles represent the number of skulls in the 3x3 area around the tiles. You can't jump over tiles, you can't flag them, but you don't have to know where every skull is; you just have to get to the yellow thing. Avoid the Skulls: The board will contain a random assortment of tiles. Every 2.5 seconds, the tiles with update, where blank tiles have a 50/50 chance of staying blank or becoming a dashed tile, dashed tiles become skulls and skulls become blank. Get to the yellow thing. Note 2: The tiles detect the player via a tiny red dot in the center of the player sprite, not the entire sprite. This prevents touching two tiles at once. Note 3: In the real game, you can actually move diagonally if you move carefully enough, but that would be too hard to implement here without allowing other illegal moves.
This is directly influenced by the District Attorney Office puzzles in the game Toontown Rewitten. I tried to roughly recreate the movement style of the game as well. The perspective here doesn't change so it's more scuffed though. This was originally purely for my own practice.