[ controls ] arrow keys - move c = slide / crouch x = attack (auto-attacks any enemies near you) 1 - 2 = use abilities I = test the text engine U = test level up O = spawn Goblin army
Update Log; [ AFTER RELEASE ] _ Tue, October 16, 22 _ 1.0 - Added attackable dummy, added damage numbers 2.0 - Added voice clips, Added footstep sounds 2.7 - Added several more voice clips, Added level up sprite and sound 2.9 - Changed project name from "PERFECT animation engine" to "Seraphic Aspect" [This will be the name of the game it comes into] _ Tue, October 17, 22 _ 3.2 - Added zombie enemy _ Tue, October 18, 22 _ 3.5 - Changed common enemy type from Zombie to Goblin _ Thur, Dec 1, 2022 _ 4.0 - Added glide-like movement to enemies when attacking 4.0 - Project was given to @RespawnedInForTune _ Fri, Dec 2, 2022 _ 4.5 - Improved the auto-attack system 5.0 - Added Healthbar for player and the start of a dying system 6.0 - Added 2 abilities, The Turret and The Bubble _ Tue, Jan 24, 2022 _ 6.5 - Fixed sliding so you can't move while sliding