The scratch program is a little soccer game between two dinosaur sprites, which exchange dialogue among each other. In the beginning of the program, once the user hits space, they are prompted to enter their name for an immersive experience. A little green dinosaur is all alone in a field, expressing loneliness, until a blue dinosaur spawns out of nowhere and asks the green dinosaur if they're down to a unique game. Once the dialogue end, the user is prompted whether they would like to play the game. Anything containing a "y" will prompt the game to start, else the dialogue will continue and eventually quit. (I just realized I forgot to program the restart "r" function so this is not functional even though the game says so, woops.) If the user starts the game, the ball (globe) will communicate to the user that they can drag the green dinosaur toward the ball to hit it. From there, it will go toward the blue dinosaur, and the globe will pass back and forth as a counter in the top left increments between each pass.