Introduction ❀˖⁺. ༶ ⋆˙⊹ The Warring States was a period of disunification and fragmentation between the surviving 7 out of what has been more than 200 states from the Spring-Autumn Period. Today, let's learn about this notable time period through this short "board-game"! This game features our 7 survived States entering the stage of the Warring States: Qin, Chu, Wei, Qi, Zhao, Han(n), Yan. Through political activities within each State (reforms) and sowing strife within other states, each State achieved their days of glory and passed their days of gloom. In this game, you can broaden your understanding of this fascinating era of Ancient Chinese history, far from the boundaries of the black-and-white fact that Qin unified China. Directions ❀˖⁺. ༶ ⋆˙⊹ 1. Read the game's skippable introduction, click to proceed. 2. Based on Qin's attack method (described briefly in introduction), launch attacks on other States based on your thoughts. The game will let you know if your decision was Qin's decision or not, and what happened historically when Qin went to conquer the targeted state. A button "Okay" will pop up. Click to proceed. A map legend is avaliable to see which color corresponds to which state! 3. After Qin's land takes over China, the game is over. If you had taken over 15 seconds completing the game, you "lose", if you take 15 or less seconds, you "win". Win/loss is NOT the emphasis of this game. 4. The Out-tro plays- click to proceed as well. ❀˖⁺. ༶ ⋆˙⊹
Credits ❀˖⁺. ༶ ⋆˙⊹ Intro Music: Zong Heng of Empire Qin ost Game Music: Qin Empire I ost Outro Music: Rise of Empire Qin ost Game components (sprites/art/logistics/etc): Me Book References, not citations ❀˖⁺. ༶ ⋆˙⊹ - Annals of the Warring States - Records of the Grand Historian: 68 Juan (ShangYang) - Sun Zi's Art of War: Chapter 13 Clarifications ❀˖⁺. ༶ ⋆˙⊹ 1. During about 228 BC, after the Battle of Chang Ping against Qin and the years of stalemate brought with the battle, Zhao State was depleted, not fully conquered. Some sources say Zhao was conquered in 228 BC, referring to its significant retreat after the Battle of Chang Ping away from Zhao's capital, HanDan. However, Zhao was fully conquered in 222 BC. This game takes the "222 BC" date as Zhao's conquer date, not 228 BC. 2. Win/loss isn't the main point of the game, as the game hopes to portray a historically accurate version of the Warring States. When making the game, I could have allow the player to choose which States to attack or which States to take on as. However, this may distort students' interpretation and understanding of the Warring States as an era of pure battle, which is not my intention in creating the game. Note ❀˖⁺. ༶ ⋆˙⊹ Thank you for playing this game! I hope it had enriched your knowledge of the Warring States. Personally, this era is one of my favorites of Ancient Chinese History, due to the versatile historical heros that was morphed from this period, the knowledge we can gain from the tactics used in this period (described in Annals of the Warring States), and much more. I hope you have also found this era to be interesting! It's neat how many patterns in Chinese History overlap, such as we can see that Zhao Gao (eunuch affiliated with ShiHuang's son) played the role of accelerating ShiHuang's son (ErShi)'s corruption, when Eunuch Li LianYing of Qing also "corrupted" Empress Dowager CiXi's ambitions during the Qing Dynasty, many hundred years later. Or, how China's primary "core" ideas branched into the "hundred schools of thought". It's also fascinating to see how some traditional Chinese values (ex: Confucianism) affected China's progressiveness as a whole. We can perhaps also see that today. - :) ❀˖⁺. ༶ ⋆˙⊹