This was something I made for a semester project for History class back in December of 2022. The theme for the projects was "Historical Figure + Our Passion". For the 'passion' side I chose making video games, of course, and for the 'historical figure' I chose Leonardo Da Vinci. The basic idea for the game was that you're recreating Da Vinci's sketches and paintings on a grid, but I added some other things like enemies to make it more interesting. I wasn't able to finish everything I had in mind before the deadline, but what I showed to my teacher ended up giving me the highest grade. I wanted to continue working on this project. Unfortunately, not too long after getting the grade, I've lost the drive to actually work on the game, or any other projects whatsoever. I still want to make games (I've came up with a lot of ideas on what kind of games I want to make) but for the past few years I've only really had the urge to draw my ideas. One day I'll try to get back into the gamedev groove, but right now I'm just doodling in the background. And since I haven't really worked on this game in a good while, I decided to post what I managed to get done. Enjoy. [Old description below.] Movement - Arrow Keys Paint/Select - Z Short-ranged Attack - X Long-ranged Attack - C (hold to aim, release to activate) Dev notes (for things to add, change or fix): - Intro screen is unfinished. -Title screen needs to be made. - In the main menu, only "Challenge Mode" and "Sandbox Mode" can be selected. The other options don't do anything or are unfinished. - Can't go back to main menu after selecting an option - all you can do is restart the project. - Level select screen is unfinished. - Levels 6 and 7 don't work properly. - Enemies have temporary sprites. - The "Shooty" enemies can't be stunned. - No game over screen after losing all health or time. - Game softlocks after level completion due to no result screen. - Attack hitboxes can still be activated after clearing a stage. - Add a combo system(?)