WASD or arrow keys to move, go near closets to hide. Press "q" to open settings. Discontinued Don't die because it may or may not insult you... V Tips and tricks V ------------------------------------------------------------------------- Hurtle (Dark red monster): Very simple, just hide in a closet if you hear it approaching. if you cannot, then wait until the ambush entity chance resets to 20 in the debug section. Look (Annoying (REMOVED) light blue blob): Same as hurtle, but stay in the closet until it has gone by at least 4 times, at most 7.(REMOVED, THANK GOD) Atone (White and black ghost): Will only appear after an ambush entity (Hurtle) or after a room entity (Strangle) has been passed. You will hear a whisper sound after the entity passes, which means you have to hide in a closet for the next five rooms or until it appears. If you get hit once, you have a split second to hide again before it comes back. May not be lethal. If mute, wait for atone possible to be 1, wait for the atone rooms left to not change in a new room, then go to a closet. Strangle (Pink entity in slow room): You will be slowed down to half your speed for this room. Once you hear it appearing, stop moving. wait for it to disappear again, then start walking again. If mute, walk for about 2 seconds then stop. Wait for strangle to disappear, then repeat until you get the the end. DONT THINK THAT THE PINK HAZE DISSAPEARING MEANS YOU'RE SAFE. IT WILL STILL APPEAR. Roam (Dark blue ghost with aura): Avoid touching the light, as it will deal 50 damage. Continue evading him until the ambiance stops. If mute, continue evading Roam until he disappears. The debug menu can be turned on by pressing "q" and turning on the debug setting. You can see stuff happening without sound.
All sounds, art, and code by me. Working on a better Openable walls. Changelog ------------------------------------------------------------------------- 12/9/22 9:48 AM Added Look jump scare and function, and is permanently on hard mode. Also changed audio for some entities, and buffed Atone. 4:30 PM Added a new room, changed closet bugs, debuffed look, more audio changes. 12/13/22 8:24 AM Fixed Roam bug where you get stuck in the wall once it's done, no more constant hardmode. 12/21/22 4:56 PM Added settings button, Changed jumpscare hotkey, Changed room entity settings slightly. 5:11 PM Added Debug and closet hitbox options in settings 5:41 PM Minor changes to room hitboxes 10:25 PM Officially v0.5, Added sound slider in settings 12/31/2022 10:08 AM Tweaked closet hitbox setting, debuffed look. 10:20 AM, v0.6 Tweaked sound setting and walk speed variable 10:42 AM, v0.7 Added slowing feature, Fixed bug where using the WASD keys made you immune to strangle 1/2/2023 11:41 AM, v0.7.5 Added new room 1/4/2023 9:10 AM, v0.7.6 Debuffed look again, less wait between appearances. 9:16 AM, v0.7.7 Added small tutorial in start room, added tips in instructions. 3:03 PM, v0.7.8 Bugs fixed 3:11 PM, v0.7.9 More bug fixes 8:56 PM, v0.8 Added boss entity, the emP. appears at doors 33, 66, and 99. 9:41 PM, v0.8.3 Added emP shortcut, switch for emP room for added difficulty, major bug fixes, and another look debuff. 9:51 PM, v0.8.5 Added emP boss shortcut button 10:11 PM, v0.8.7 Added audio to the emP, bug fixes regarding emP. 1/5/2023 8:21 AM, v0.8.8 Small bug fixes 1/10/2023 3:08 PM, v0.8.9 Bug fixes, nothing major expected for v0.9-v0.9.7 because of bug fixing due to the new boss. 3:15 PM, v0.9 NEVERMIND REMOVED LOOK BECAUSE IT'S SO DANG ANNOYING TO FIX AND PLAY WITH. VERY MAJOR UPDATE