Experienced Versus but with bit of sus lol This might come to Sus Jump as a minigame available in Bobby's Shop, where I might keep updating it once Update 18 releases. I still might keep updating this version though, even before then. Sus Jump has more controls, so controls are changed. Red: Arrow keys, space to sprint, / to attack, . (period) for ranged attack (or IJKL, u to sprint, 8 to attack, 7 for ranged attack) Blue: WASD, E to sprint, 3 to attack, 2 for ranged attack
Scroll down for changes from the original Original Experienced Versus by @AReallyRandomGuy21 (and original Experienced Jump by @EasyToris ) Original Sus Jump by me and random (which, itself is a remix of Jumper by @Depicklator that uses characters made by Innersloth, more detailed credits in the notes and credits here: https://scratch.mit.edu/projects/626652562/ ) Changes: - Characters and physics changed to those from Sus Jump - Added wrap-around (reach one edge, get teleported to the other) - Reworked combat (basically redesigned the entire game lol) to use swords which sweep downwards in the faced direction, dealing damage and knockback - Attacking while falling deals bonus critical damage - Attacking while sprinting deals bonus critical damage and knockback - Ranged throwing attack with limited ammo that regenerates over time - Different stages, one of which might look a bit familiar to Sus Jump players - HP is shown by hearts instead of variables - AI opponent with 4 difficulties, each using an ability that the previous one can't (i mostly use scratch in class so i have no one to fight and im getting bored fighting myself lol) - Try extreme difficulty, the AI totally won't sprint at you to attack and annihilate your health in 2 seconds