Turbowarp link (Recommended): https://turbowarp.org/774861892?fps=250&stuck&clones=Infinity Same controls for the UFO ~Level Editor~ [1 & 3] - Blocks [2 & 4] - Slopes [5] - Spikes [Q, E] - Rotate Cursor / Selected Object [Z] - Edit Mode [X] - Delete Selected Objects [C] - Select Mode (use to make corrections) [Arrow Keys] - Move Selected Objects [Click] - Place Object [S] - Save Level [L] - Load Level This is my first time making a tile-based level editor, so tell me any improvements I should make. Post your level codes in the comments for both myself and others to play.
I finally decided to make a tile-based level editor for my UFO game. Might be buggy. ~Update Log~ Beta v0.3.0 (12/15/2022) - Added Object Count Detection - Live Object Counter to indicate total objects - New Block and Slope Type - Spike Object Beta v0.2.0 (12/13/2022) - Added a Selection Mode for easier deletion - Live Object movement - A few bugfixes Beta v0.1.0 (12/12/2022) - Initial Release