-- written by tarlach, edited slightly by me -- Can you beat wave 30? Slime Tower Defense: Afterbirth is a fanmade expansion to Slime Tower Defense Remastered, an updated version of Slime Tower Defense 5, a project made by @Tarlach. Programmed on the Scratch 2.0 and 3.0 editors Artwork designed using the Scratch 2.0 and 3.0 editors Music produced on FL Studio version 12.3 Sound effects created using jfxr.frozenfractal.com, live recordings, and other various sources Inspiration from the Bloons Tower Defense Series This expansion features 23 slime types: Normal - default enemy Speed - twice as fast Tough - much more health, moves slow Anger - moves fast when low on health Regen - regains health every second Lightning - even faster than a speed slime Armored - immune to many towers Packed - dashes forward when reaches 50% health Bolt - dashes forward when hit by projectiles Star - even faster than a lightning slime Royal - high health, moves fast Knight - a faster, stronger armored slime Priest - spawns partway onto the track, regains health every second The Titan - first boss, has high health Square Boy - second boss, has higher health The King - third boss, has even higher health The Ancient One - ??? NEW SLIMES: Spikey - slightly harder variant of normals. Blitz - takes a mad dash when on low health. The OG - All Pixelly. fourth boss. Ygolg - fast, but can't take a hit. Sonny - crashes into one of your towers and destroys it. Veteran - kinda tanky, but fast too. Egg - ??? Eight map types: Grasslands (easy) Desert (easy) Winter (easy) Forest (medium) Antarctica (medium) Slime TD 1 (medium) Swamp (hard) Dock (hard) Five difficulties: Easy - extra starting cash, extra lives, slow slimes, weak slimes Normal - default statistics Hard - less starting cash, few starting lives, fast slimes Extreme - even less starting cash, one life, fast slimes, stronger slimes, selling towers is disabled, codes are disabled Chicanery: same as extreme, but with Double wave length, eternal night, gaurenteed chance of harder slimes appearing, disabled codes, and more sonny appearances ...And twenty tower types! (i couldn't add more towers since the menu breaks if you make any contact with it in the editor) also i added a day/night cycle