AKA Rosie cries tears over the fact that what she's doing is really bloody hard and annoying lol Explanation: -- This is an older engine I started working on about a week before my attention jumped to my PDM fangame. The goal of this engine is to allow for an exploration game where you walk around the map collecting items and finding secrets, without awkward coding like a "with this backdrop, if 'x' key is pressed, switch to 'blank' other place" for every single bloody room tile. It also has a built-in feature that makes it easy to add new tiles to the map (yay!), in addition to a failsafe that prevents you from going places that don't exist (you can't no-clip your way out of this one!). As the name suggests, this is the really rough draft of a game called WANDERER! You play as a young teen forced to explore a decrypted old manor on the hill, looking for your (non-human) friend. I'm hoping to get it done sometime after PDM:DM, mostly because I don't want to do all the art I have to do for it, yet (*shudders*) How-To: -- If you want to try it out, press the arrow keys on your computer to move! This is not mobile-friendly (yet), so it doesn't work there :( Also, the little red button in the corner opens up the menu, which doesn't work. Yay for laziness! Greater Explanation: -- If you are extra curious about the code used for this, it's actually a modified version of your classic, simple Scratch save / load code! It uses a series of locating numbers (floor number, north positioning, east positioning) to determine where you are and move you accordingly. If you want to see what I mean, take a look inside the project! What it does is it takes your move request (which arrow key you clicked), reads the new location, and tries to move there. If that room code doesn't exist, it resets and goes back to the last room you were in, giving you an error message. It all happens so fast that you don't actually see it--pretty cool, huh?
(Self) Update Log: -- 3/25/2023: - Palp now has a cute bouncy as you move rooms - Added the storage sprites for floor 1, floor 2, and the storage basement. Have yet to move things, though 12/13/2022: - Added more rooms - Preparing to split the rooms into sections - Noises play while moving rooms 12/9/2022: YESSSS GOT IT TO WORK - Clicking arrow keys will take you to rooms - Clicking to move to a nonexistent room will give you an error message and the room will stay the same - Room changing locked while moving between two rooms is in progress 12/9/2022: I am ready to throw this computer at a wall already. Even with referencing 's save code tutorials, I'm not very sure what the heck I'm doing. Added the very beginnings of the code