Touch Not!™ 3 BETA =============== Playtest the newest features and report bugs in the comments! =============== Play the full release: https://scratch.mit.edu/projects/754989021/ =============== Changelog moved to Notes & Credits. =============== #games #arcade #all
Last Updated: 01/032022 Version: 1.1.0, Beta 4 TN!3_betasave55_01032023 (file name) Estimated release (not planned): ~March, 15 =============== Touch Not!™ 2: scratch.mit.edu/projects/572266995 =============== CHANGELOG: (+ New Feature, * Fix, • Other change) 10/12/2022: Version 1.1.0, Beta 1 [2357 blocks] + Christmas music is now starting at a random point. + New UI for "Mobile" and "Other" menus + Added option to make the Mobile Controls bigger --- * Removed hover sound effect for the text in "About" * Christmas hover sound effects are now softer --- • The blocks in-game are now falling slightly faster 20/01/2023: Version 1.1.0, Beta 2 [2925 blocks, +568] + Added menu for selection of player mode + Added "New" section in "More" + Added option to turn off transition animations --- * Logo in "About" moved down a little for better readability * The variable ".uiSounds?" now resets to "1" when the green flag is clicked so that sounds can play again * The game now ends the "PAUSE" status, if you press "G" to end the game * Mobile controls now align to the direction of movement in the "Sideway" game mode * The game now ends the "PAUSE" status if you press "G" to end the game * Settings buttons in "Mobile" and "Other" are now filled when not touched with the mouse pointer for better readability * The falling blocks in the background of the main menu are now appearing and disappearing smoothly --- • Design reversed to the original Touch Not! 3 design language • Christmas music doesn't play anymore • Button in "About" now moved when hovered 16/02/2023: Version 1.1.0, Beta 3 [4238 blocks, +1313] + Added the customization menu for multiplayer mode + Added the functionality for the "Transition Animation" switch in "More > Other" + Added an option to disable the hover effects, which can be found in "More > Other" --- • Changed the look of a disabled button • Redesigned the "New" page • "wait (sec)" block replaced with "wait until <>" block in hover sound effect scripts for more accuracy • Reworked the scripts, which play the hover effect sounds, to be more organized. --- * Clones in the "More" menu now delete themselves after you click a button which leads to a menu that is not the main menu * Fixed a bug which caused click sound effects to play even if the UI sounds were turned off * Fixed a bug which let you click a button even while the transition between two menus was playing * The buttons of the "Game Over" screen now play the regular sound effects * Switched the falling cube's design back to original * Fixed the ".clickDone" sound file in a few sprites so they match the others. * Clones/Buttons in "Other" now use the "touching mouse-pointer?" block for hovering detection * Fixed the delay when creating clones * Fixed a bug which caused the hover sound effect to play after "unclicking" when you hovered over a button while you clicked another button * Fixed a bug which caused the hover sound effect to play after "unclicking" when you un-hovered and re-hovered over the clicked button while clicked ??/??/2023: Version 1.1.0, Beta 4 [4626 blocks, +388] + Added new "Top Hat", "Angular Rainbow", "Blue Screen of Death" and "What?" hats + Added a text above the customization options to display the name of the hat which is applied + Added an option to turn off click effects + Redesigned the pause screen --- * Fixed the bug which caused the buttons in the multiplayer customization menu to become unclickable after you clicked them with hover effects disabled * Slightly changed the title text of the "New" menu so it fits in with the "Back" button next to it * Hover sound effects no longer play in the "Mobile" menu after disabling hover effects * Fixed the script which plays the hover sound effects in the "Other" menu * Fixed the bug which caused the "Next" button in the multiplayer customization menu to stay disabled if hover effects were turned off even if the two players didn't wear the same hat * Fixed a costume-displaying bug in the "Customization" menu * Fixed the bug which caused the buttons, in the difficulty selection of singleplayer, to work even if they are transitioning * Fixed a bug which let you click disabled buttons if hover effects were turned off * Fixed the click scripts in every sprite * Fixed a bug which caused hover effects to play in the "About" and "New" when hovered while transitioning * Fixed the pause screen colour palette * Fixed several bugs in the "Player" sprite * Fixed the bug, which caused the "PAUSE" status not to reset when the green flag clicked, which made the game unplayable --- • The "Game Over" screen now fades away when returning to the main menu or playing again • Slightly changed the text in "New" • The lists ".multiplayer.itemsApplied" and ".multiplayer.clonePositions" now get refreshed completely and instantly while transitioning to the customization menu ===============