=OLD GAME= M-gattling l-infinity zoro controls B-Bazoka i------show W-whip O-----32 pound calibur P-pistol N---blade tornado J-jet pistol EVERY KEY DOES SOMTHING LOL E-elephant pistol (click sanji)XD G-giant pistol y-sanji kick spin H-conquers haki N-sanji flame flying kick C-hat 1-spawns in level-1 enemy 5-spawns in level-2 enemy 9-spawns in level-3 enemy space-balloon 2,3,4,6,7,8-random pirates a-harden haki combo s-grizzly cannon v hat no hand D-Harden haki gattiling U-ultimate second gear gattling Z-second gear look K-harden haki look 0-FINAL boss T-harden kick Y-harden punch R-red hawk F-quick punch CLICK LUFYY-battle axe
jumping and shrinking are very useful for dodging espicaly useful on boss IF YOU DONT KILL THE BOSS IN 30 SECONDS U LOSE. spent a lot of time on the costumes so id appreciate it if u commented or stared RED HAWK ONLY MOVE THAT BEATS LAST BOSS elephant gun only move that kills secondary boss DONT SPAWN FIANL BOSS WITH OTHE PIRATES (except #9) The move might lag at first or go slow but try it again and it will go smoother cause none of the move are blocky and not fluent. also plz comment and don't spawn zoro if you want it a little more fluent and less laggy thanks. and you are allowed to remix (without zoro makes it harder too) music is one piece treasure cruise. walk into the colours on the side of the back ground to switch areas. OVERVIEW V.6 im planning to increase the size by 2 clicks and take away vegeta and sanjis lag stop all of bad zoros random deaths and detail more and add maybe two more feature probably for sanji (maybe one for luffy and defientley one for zoro) gonna fix a few little ruff parts of the costumes and finalize gum gum battle axe. V.7/8 finish off all the lag completely detail the backgrounds more fix all of the little coding bugs and clean up all the costume errors also and some shading texture and shadows to my drawings+im gonna try to maybe add either name///ussop///chopper///robin/// add a few new enimes or vary the attacks /clothes V.9-the final fix all skin problems with new character coding problems if a new back ground fix that and add a breathing movement or actions if your standing still like they'll tap the floor with their foot whistle ETC add sound effects footsteps slices falling ill also work out a better walking program and a jumping one also more facial emotions NEXT GAME (probably a hunter x hunter game)