Effect of stuff -------------------------------------------------------------- (Food/Water = 0) > Health Decrease {-1} (Hygiene = 0) > Sick (Danger = 25) > Death (Health = 0) > Death (Bill = -250 or lower) > Danger Increases {+1} (Rent = -4500 or lower) > Danger Increases {+1} (Entertainment = 0) > Health Decrease {-1} (Money = Negative) > Danger Increase {+1} (Sick = Yes) > Health Decrease {-3} |Gambling has a 1/3 chance to earn a jackpot {Multiply money by 2}, or a 2/3 chance to get a loss {Divide money by 4}| Some other explaining stuff --------------------------------------------------------------- |To apply for a job, you need 1k money| |Working will subtract 35 water and food and minus 25 entertainment, but earning you 75 money| |Rent is decreased by 1.5k every 30s| |Bill is decreased by 1 every quarter of a second| |Begging has a 10s cooldown and earns you 10 money at the cost of 5 water and food, and 10 hygiene| |You start with 1k money, I suggest getting a job| |It costs 100 money for food and water| |Going to the hospital costs 750 money| --------------------------------------------------------------