===================================== CONTROLS ===================================== <MOUSE FACING> W - Movement (moving towards mouse cursor) SPACE - Evade (optional A, S, or D to change heading) ----------------------------------------------------------------- <TRUE WASD> WASD - Movement (direction based on key pressed) SPACE - Evade (towards mouse if no WASD input) ----------------------------------------------------------------- LMB / E / R - Attack Combos can be completed by holding attack keys. Charged attacks require attack key(s) to be held down. Q - Sheathe / Consume item LMB - Unsheathe Scroll - Cycle Item Bar Scroll + X - Cycle Ammo SHIFT / Z - Run (Shift only on Turbowarp) Z - Jump down to lower areas (prompted) E - Interact with environment (prompted) 1 | Longsword DRAW - Step Slash LMB - Step Slash -> Left Slash -> Thrust -> Advancing Demise E - Thrust R (With Gauge) - Spirit Hurricane LMB + R (With 75+% Meter) - Iai Spirit Slash 2 | Dual Blades: DRAW - Lunging Strike R - Demon Mode (On/Off) NORMAL MODE LMB - Double Slash -> Return Slash -> Cross Slash E - Lunging Strike -> Spinning Roundslash DEMON MODE LMB - Demon Fang -> Twofold Demon Slash -> Sixfold Demon Slash E - Demon Flurry Rush -> Spinning Roundslash -> Double Roundslash SPACE - Demon Dash X - Blade Dance 3 | Bowgun: DRAW - None LMB - Shoot LMB (No Ammo) - Reload E - Guard R - Reload 4 | Hammer: DRAW - Big Bang / Charge LMB - Big Bang I -> Big Bang II -> Big Bang III -> Big Bang IV -> Big Bang Finished LMB (Charged) - Charged Blow -> Big Bang IV -> Big Bang Finisher LMB (HOLD) - Charge SPACE (Charged) - Rushing Golf Swing E (Max Charge) - Reaping Bludgeoner 5 | Greatsword: DRAW - Charged Slash LMB - Charged Slash -> Strong Charged Slash -> True Charged Slash SPACE (Charged) - Violent Slash / Strong Violent Slash Q (Charging) - Rotate E - Wide Sweep E (After Violent Slash) - Strong Wide Slash R - Guard SPACE (Guarding) - Rotate
Faster on Turbowarp https://turbowarp.org/777244800?clones=Infinity ===================================== TITLE UPDATE 3 - NEW FEATURES ===================================== Revamped All Weapon Rebalanced Attack Power Weapon Sheathing Evasion and Guarding Hit Recoil New Items Start Screen Revamped Petrama Revamped Maretus Reimplemented small monsters New Arena locale Quest selection Controls selection Music (from Monster Hunter) Visual changes Numerous bug fixes ===================================== TITLE UPDATE 3.1 - NEW FEATURES Teronia health pool reduction Large monster interactions ===================================== TITLE UPDATE 3.2 - NEW FEATURES Key Display and Mouse Pointer HUD addons Font-standard timer Reduced Maretus tail health Adjusted Petrama AI Numerous bug fixes ===================================== Initially scheduled to release by 2022.12.25, it has been 5 months of delay due to robotics. Since then, I've became a much stronger developer and added plenty of new features I never even originally intended to add. I will be porting to Unity soon, but I'm not done yet. One more update, TU04, and it will be even bigger. -DexFire, 2023.05.25 Muting the game (or at least lowering your volume) is HIGHLY recommended. You can alter volume in game as well in the camp / item box (press E) ===================================== PROGRESS ===================================== Revise weapons - Temporarily COMPLETE Monster Redesign - Temporarily COMPLETE Map Redesign - Temporarily COMPLETE UI Redesign - Mostly Complete Game Balance - Partial Progress ===================================== CONTENT ===================================== -5 Playable weapons Longsword Dual Blades Bowgun Hammer Greatsword -3 Large Monsters Maretus Petrama Volant Alsumi -1 Small Monster Teronia -12 Functional Items Potion (+35 health) Mega Potion (+70 health) Antidote (cures poison) Dash Juice (+25 stamina, -50% stamina usage) Max Potion (health to 150) Ancient Potion (health and stamina to 150) Whetstone (sharpens melee weapons) Well-Done Steak (+50 stamina, resets hunger) Might Seed (+5 attack for 5 minutes) Might Pill (+25 attack for 30 seconds) ??? Heart (???) ??? Plate (???)