W,A,S,D to move R,F to go up and down https://turbowarp.org/753555952/ for better perfs How to import your models/objects: 1) Get a .obj file (from Blender or from internet) 2) Open it in your notepad then copy all the text 3) Go inside the project, go inside the "Objects" sprite and above the "When green flag pressed", drop a bloc "Import model | name: ..." 4) Add a name and put the text you copied into the input at the right of the bloc (⚠️don't touch at "lod distance" if you don't know what you're doing⚠️) 5) Go to the start message and in the loop, you'll find "render ..." blocks, duplicater one and change the 9 values (⚠️Don't remove the -camX, Y and Z blocks⚠️) 6) Press greenflag How to import your textures: 1) Get the png of your textures 2) Convert it here: https://xeltalliv.github.io/ScratchTools/Img2list/ 3) Open the file in your notepad and copy it 4) Paste it into a "Import material" block and give a name to the texture (make sure you use the name used in the model code)! (⚠️don't touch at "no backface culling" if you don't know what you're doing⚠️) 5) Press green flag I'll add collision boxes (other than just AABB, for now, only the grey box has collisions) I plan to try do a racing game using this engine but before, I need to get it to be faster
Uhhhh I import a object from Microsoft 3D builder