This is the world of Qlitzsphere. (This is a roleplay) You could add your own nation by remixing and taking some land or create your own island. You can also become a rebellion of a inactive country. 19/20 spots taken. Nations: 1. Arcadia - @AsterArcadia - Monarchy, hint of Imperialism - 2. Blitzenunter - @oreon3 - Monarchy - 3. Republic of Codea - @EpiCoder37 (RoC) - Republic, Democratic - 5. Scorch Republic - @Under_Scorch - Republic - 6. Genmark - @hi168 - Democratic - 7. The Northern Lands - @hueychen - Democratic, Socialist (formally communist) - 8. Flareconia - @codehero_274 - Democratic - 9. The Alps - @thinmintoreo - Democratic - 10. Sarcada - @leapyear28 - Democratic - 11. CCCP - @Kotik2022 - Communist - 12. New Arberdyn - @candy100429 - Unknown - 13.The SCoL - @Rex0990V2 - Socialist - 14. Finland - @FireeIGuess - Republic - 15. The Inferior Empire @Chadman3 @Asrg_rps_grefds - Oligarchy - 16. Neovainia - @BenTheThird - Communist - 17. Starro-Visolon - @Demonic_Healing - Dual-Monarchy - 19. United People's Republic of Calikatan - - Democratic, Socialist - 20. Chikenland - - Chicken - 21. Greyland - - Democratic, hint of Theocracy -
Mechanics: Space for alliance pages, wars page, treaties page and city stats page. Arrow keys to move around the map. F key for wars page. O and I key to zoom in and out. (U key to super zoom) Click to switch to flag-less. K to show and L to hide nation data. H for next nation data page and J for previous. General Rules: 1. No being overpowered. 2. If you're inactive for a week there is no need for anyone to have a reason to invade you. 3. No bullying. 4. Try to play accordingly and fairly. 5. Make sure to set your biome and temperature realistically so that a nation with a desert biome isn't bordering a nation with a winter biome cuz that wouldn't make sense. (For example) 6. No war crimes (unless you're doing it to yourself). 7. Do not expand at a constant pace. 8. Do not attack a nation constantly if they are not online. Other mentions: 1. Huger countries have a higher chance of revolutions. (For example, if you have a huge population with a unstable government there's a higher chance there will be a rebellion or if you have lots of cities.) 2. Random events will happen, for example I could add a new continent, island or extend the lands. 3. Don't make your military huge without reason. Thanks to @Ant_iz_Kool for movement code and @hueychen for year and month system.