DUN DUN DA DA DUN DUN DUH DUH Submission to the @wheesie2008 Game Contest +~~~+ Controls +~~~+ (any other controls explained in-game) ✧ Arrow keys to move ✧ Z/Up/SPACE to jump ✧ M to toggle music +~~~+ Settings +~~~+ ✧ Trails: The player leaves a trail behind them at all times. This controls if it shows up or not. Recommended ON unless your PC is very, very bad. ✧ Music: Obviously, this game has music. This controls if it plays or not. Recommended ON. Does not mute SFX. Since this one's a little more important, you can toggle it anytime with M. ✧ Quick Respawn: When you die, you respawn, despite reality. If you wish to get to the un-reality faster, this will make the death animation roughly 66% faster. Recommended OFF, since the death animation's not THAT long, right? ✧ Control +~~~+ Notes (minor spoilers!) +~~~+ This is unfinished (and probably never will be) Can't believe this is the closest thing I have to a game... This was created for a game contest. There wasn't a theme, but I used a game jam theme generator to get "You Can't Stop" as my theme. I first thought, "you can't stop the project." This later evolved into "you can't pause the game." I took some inspiration from an old flash game I played once (i think it was Pause Ahead or something) and developed the idea. +~~~+ Credits +~~~+ Raven & Kreyn for overworld music: Bubble [NCS Release] Magnus Pålsson for "meta" music: Predestined Fate [VVVVVV OST] Terry Cavanagh for Bosca Ceoil, a free music-making program I used to create the "leaving room" sound effect and my (first ever!) song (that really sucks) for testing music. If you want to use it (for some reason), make sure you credit me, I don't mind! (Can you guess what my favorite punctuation mark is?) Scratch Team for making Scratch