––––––––––––––––––––✬☆–––––––––––––––––––– Okay! So, finally a game I actually finished- after watching Avatar, the Way of Water in the theater (three hours). It's, as expected, "all about" the coral reef clan of the Na'vi people on Pandora. I'm not going to spoil more, but you should actually go watch it. (There are a few adds in this project about the Tulkun, so beware. I spent more than a few hours making them.) Anyways, without further delay, here are the instructions for this project! 1. Pong: For those who don't know, Pong is a game where you have to keep a ball elevated about the ground. You use a paddle to stop it from hitting the floor, and if it does- well, you fail, basically. In the real world Pong works differently but on scratch you can assume that THAT is the rule for all Pong Games here. 2. Clicker: Yes, basic clicker. No shop, no nothing, just CLICK YA HEARTS OUT. I seriously don't know where this game originated from, but I suppose it's a lot of fun...until you get bored. Then it's just torture. So to help with that, I've created a secret button hidden near the scratch cat. And man oh man, the things you get to access for 1 multiplication problem are FUN! 3. Soundbox: Compete against yourself and try to match the radio sounds to the animals (the radios make sounds if you click on them). This project probably won't be seen, but still, please leave a heart and star because I used clones for the two (radios and animals) and I coded it all by myself. But other than that, press S to stop the timer and see how long you took. 4. Guess my Number: I might make a "sequel" and polish that one up a bit, but it works like any other Guess my Number game. Also, just for you guys to know, the only reason I didn't use a text engine was because I really wasn't up for it. Plus, it's not like it really would make any difference to the game. Maybe in @Griffpatch's games it's absolutely necessary, but in this game I think it's actually easier if you didn't have text hanging at the top/bottom edge of your screen. 5. Draw-er: And yes, this one took a lot of time, too. You can probably tell by looking underneath this project that it has the "pen" extension. That's how you get that lovely line of color following your mouse. Basically this part of the project is a drawing pad. Hold down with your mouse to draw, slide the sliders to change saturation, transparency, size, and color. There is also a variable named "eraser size" where you can change the size of the eraser. To use the eraser, just click on its icon. To put it back, bring your mouse to where you found it and click one long click. 6. Scenery: Yes. YES I DREW THAT ALL BY MYSELF in SCRATCH VECTOR, so leave a heart and star for THAT, if not anything else, even if it's an ad. ––––––––––––––––––––✬☆––––––––––––––––––––
––––––––––––––––––––✬☆–––––––––––––––––––– Art Idea Coding 97% by me - 100% by me - 97% by me 3% by scratch 3% by tutorial ––––––––––––––––––––✬☆–––––––––––––––––––– First: Shoutout to @Max-0 for "Loading - A Game," AKA the best Clicker I've ever SEEN. Second: Shoutout to @CoolGuyBug for...well, let's just say "spiritual help" on fixing a bug with the pen extension. Check out their project: "Draw: a platformer"! AND PLEASE, go watch Avatar, the Way of Water. Tulkun rule! ––––––––––––––––––––✬☆––––––––––––––––––––