Turn on turbo mode for much better frames!! Go to https://turbowarp.org/779926186/fullscreen?fps=60&turbo&hqpen for even better frames!!! ----------------------------------------------------------------------- Possible inputs: -x (the x position of the sprite) -y (the y position of the sprite) -mouse x -mouse y -mouse down (can be TRUE or FALSE) -Any variable Any other input will be treated as a text input, if you didn't make a variable with that name. ----------------------------------------------------------------- ------------------------------------------------------------------------- Commands: -run -stop -delete code -print code -print line (you must write down the line number inside of two ^ ^.) -add (adds variable) -delete line -delete all code (deletes all code, including variables) -H̶̞͕̮̝̙͋̓͋̋̄͂̐͗͋͝E̸͍̠̒̂̐̓̏̊̅̅L̴̘͙̭̭̖͚̲͕̝͗̋̔͒̽̄͗͘P̴̻͚̃͆̽̄͜͝͝͝͠
( \ is for backspace) (Enter is for adding code or using commands) Tutorial: On the start is an example code, witch might help you in your coding. Everything you type will be added to the code at the place that you define in the start using (number). write (number) like: (number) = 01 or 001 number is the line you want to add it at (example: 003wait or 02 wait) write any text or number in that block using ^ ^ If you want to write, say, the say block at line 2, you will write it like this: 02 Say: ^test^ What is important is that you keep the length of the number a total of three characters. Either the number with a space (02 ) or with none (002) When placing text or numbers into the input, the code reader will check if you made a variable named that. If you do, it will set it to the corresponding value of that variable. (Variables can be text too, not just numbers) If there is no text input being applied, the screen wont refresh. ------------------------------------------------------------------- Code: -(number)wait -(number)Say: -(number)go to line -(number)if -(number)if not -(number)set.......................(set variable to:) -(number)change................(change variable by:) -(number)beep....................(play a beeping sound) -(number)play.....................(play a sound, witch you ............................................can add into the "code ............................................main" sprite) -(number)print.....................(prints circle) -(number)if key --------------------------------------------------------------- Code usage: (in these examples, all of the code will be placed at the same line) -02 Wait ^3^ seconds -02 Say: ^test^ -02 Go to line ^1^ -02 If ^mouse down^ = ^true^ then: (3) -02 If not ^variable^ > ^0^ then: (3) -02 Set ^Variable^ to ^3^ -02 Change ^Variable^ by ^1^ -02 beep -02 Play: ^2^ -02 Print ^mouse x^ ^mouse y^ (29) -02 If key ^W^ is pressed: (3) ------------------------------------------------------------------------ Keep in mind, this project is still in its beta stage. It still has a few bugs (and with the typing) that will be fixed in the future. I will find ways to make it even faster, with more code to use. I hope you have fun in your little programming adventure. If you do, you can give me a little like... and if you really like this project, a favourite. :)