> CONTROLS Move // W, S, A, and D respectively | OR | Arrow Keys (Up, Down, Left, Right) Special Ability // Space (If present in selected character) > PROMISES If we manage to get this silly little project to over 1,000 views, I'll add at least two more characters (most likely three, however) (Unrealistic) if we can get this to the front page of trending, I'll take THREE CHARACTER IDEAS FROM THE COMMENT SECTION, and make them a reality! Thank you for supporting me! :) - LW > CLOUD DATA Note that this game uses cloud data for an online leaderboard. While Scratch's built-in username filter prevents any profanity, any external, broke-in edits to cloud data, attempts to tamper or interfere with the leaderboard outside of normal playing and usage, or claiming to have achieved a certain score with no evidence can absolutely lead to your username being put on a cloud-edit blacklist. Please keep this game fun for everyone, thanks! > DEAR TURBOWARP ENTHUSIASTS Because this game utilizes cloud data for a leaderboard, your score will NOT show up if you use a third-party runner such as Turbowarp. Keep this in mind when playing. (The normal game has exceptional performance anyways) > GOAL Get the most points and steal first place! Avoid dodgeballs, pick up anything else, and remember to take advantage of your character's special tweaks. > GOLDEN STATUS Feeling good? Got first place? Attempt the Golden Challenge, a special character unlocked only by the holder of first place. Overwriting your high score with the Golden character will prove that it doesn't matter the stats, you absolutely OWN this game! Up to the challenge? Give it a go!
All art, code, and systems created by yours truly, @LikWid-Official. Animations assisted by @Noentiendo2005. AwesomeSauce0 // @GoopyGangGang, the absolute chad, for the banger, short-notice, custom-made soundtrack. A great friend, entertaining content creator, and a uniquely stylized artist. for inspiration (see below), motivation, and some amazing polish on a few character animations. Without the awesome people listed above (and you as a player) these games wouldn't be possible! The project "The Dodge Guy" by (amazing pixel game creator) was my original inspiration for the ENTIRE DODGECUBE/Dodgeball! series, and I've never actually credited that. Years later, I found him on a social media platform (I cannot disclaim here) and we quickly became friends. Thanks for being my role model, friend :) Check out the inspiration here: Expect updates! > CHANGE LOG 1/16/23 | Game will now download the current leaderboard before checking your score, in an attempt to prevent overwrites. 1/19/23 | The indicators for the red-ball throwing will no longer harm the player; Red balls will no longer remain on screen; Leaderboard can now only take your ONE highest score in order to leave room for other players; Leaderboard progress restored to public backup on 1/18/23 at 5:04pm EST... sorry , we know you were using exploits. 1/20/23 | Ability indicator has been added; Edge boundaries created. Sorry fishbowl exploit :(; Gold is now available for anyone to view, but only first-place users to play as. Special message also pops up when clicked. 1/21/23 | Fixed Pineapple spritework; Completely reworked fishbowl's ability; Further nerfed the stats of Golden Dodgecube; Added metal clang walking noise to Golden Dodgecube to further enhance irritability 1/26/23 | Added support for arrow keys I apologize in advance...