WASD to move Cirno Z to fly (No cooldown) Q - dai assist ( 5 s ) - a girl (i do not know her name, please put name in comments) will appear and rapid-fire a gun before proceeding to blow up - do Q+Y for jojo reference (will be explained later down the desc) Hint: it's a mista moment E - Icicle Shoot ( 5 s ) Fires a small burst or full slew of sharp icicles. This move can be held. R - Frost Pillars ( 5 s ) Cirno will leap and slam the ground, creating a small wave of frost pillars. If this move makes contact with the dummy, the pillars will encase the dummy in ice. T - Freezing Lasers ( 3 s ) Fire 3 lasers in the direction you're facing, damaging the dummy if these lasers hit it. Y - Frozen Sign "Freeze Atmosphere" ( 8 s ) Will freeze a small area around Cirno, that will also follow Cirno anywhere they go. Will, of course freeze the dummy if the dummy is near Cirno. Note that this lasts only 3 seconds. F - Ice Sign "Icicle Fall" ( 10 s ) Cirno will fly up in the air and fire a larger slew of icicles. Basically E, but less accurate. G - Cold Sign "Perfect Freeze" ( 15 s ) Cirno will summon multiple orbs, that will damage the dummy, before causing the entire map to freeze, subsequently freezing the orbs and the dummy, as well. H - Hail Sign "Hailstorm" ( 15 s ) Cirno will fly up in the air, and will rain a even BIGGER slew of icicles downwards. X - Midsummer Snowman ( 7 s ) Cirno will start to roll a ball, that will gradually grow with the longer X is being held. If the ball is big enough, once the ball hits the dummy, the dummy will freeze. Q+Y(Jojo moment) If Y is used RIGHT during while Q is active, the bullets will bounce around Cirno, before eventually targeting the dummy. 9 - kil cirno gets teamed on
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