Can you handle the pure, raw power of the Beast? The Beast is one of 3 vehicles that can be obtained by completing an event (along with Lowrider and Moonlander.) The vehicle has 4 upgradable statistics: Engine, Grip, Durability and Boost. The Engine is powerful but quiet, although it makes a 'popping' noise when the vehicle is on. The max Grip of the vehicle is 280, just like with the Hill Climber, Scooter, Hill Climber Mk. 2 and Tractor. Now, the Boost on this vehicle functions similar to the Wheelie Boost, giving an extremely powerful boost to the vehicle while pulling a wheelie. It can be activated within 0.25 seconds of doing a wheelie. Upgrading the feature improves the power of the boost. And last but not least, the Durability increases the suspension of the wheels, but also the durability of the vehicle, as the vehicle can break, even at max durability. The vehicle is composed of 7 parts: The nose, the top front, the bottom front, the exhaust pipe, the bumper, the back, and the front. After hundreds or thousands of hard impacts, the vehicle may break, similarly to the Bus and Hot Rod. After the vehicle snaps into 2 parts, you can still drive it, as long as you keep the vehicle balanced. When the Beast is broken, the driver is exposed to the ground, walls, and ceiling. So, Beast is just like Bus when it breaks in half. Also, it becomes harder to climb hills because you are only on the front wheel. And, just like Bus, the vehicle's Jump Shocks are weaker, the Thrusters are extremely janky (They cannot be controlled like on Bus BTW), and the boosting parts are more powerful (Except Wings and Overcharged Turbo, they stop working altogether.) When it's broken, you cannot use Landing Boost anymore, but the Wheelie Boost may randomly activate, giving you a very powerful boost up hills. Along with other great Adventure vehicles, the Beast has a high fuel duration of 50 seconds, and a really powerful boost, which helps the vehicle out in Adventure. The large fuel tank makes Thrusters the best part choice for many situations. The Kangaroo is really good as well, as the Jump Shocks and Landing Boost are powerful. Also, after 3 years, we finally have a newly added vehicle that doesn't have 'nerfed' Wings that the duration was lowered on. The vehicle is heavy, making it bad for flips and big air-times. It also means the vehicle is really good at climbing hills, along with the built-in wheelie boost. The beast seems to break faster after hitting many hard impacts with high velocity speeds and air-times. (Fun fact: Even if the exhaust pipe comes off, the Wheelie Boost still works, as you can see the fire coming through 3 different holes in the Engine, and a visual vehicle boost, similar to Hot Rod). In many maps, after about 5 minutes, it seems to break down, despite there not being that many hard bumps in some maps. A stage like Countryside, Winter or Backwater Bog will make the vehicle break in half faster, due to the many bumps and large drops. This also goes for Mountain, as the downhill sections are nearly impossible to slow down, making you miss important fuels and go way too fast, causing you to end a run too early. Also, when you are driving Beast, be aware that it is almost impossible to slow down with it during high speeds, as it does not have good grip. Another reason is because the front is way bigger, so it is not meant to brake but instead accelerate. Because of this, it is nearly impossible to go backwards as well, which is a huge issue for Adventure on maps like Mountain and Rustbucket Reef, where you need to slow down in many areas. The Beast was released with the Spoiler Tuning Part, the Canyon Grand Prix Cup, an entire Garage UI rework, and a new skin and Lowrider paint. Winds have no effect on the Beast, meaning its momentum is not affected by any stormy winds encountered in Racer Glacier and Raging Winter maps and races, or Canyon Arena Blow Fans. This is beneficial towards headwinds, but this means tailwinds don't add speed, which means that some hills will be really difficult to climb. It's also very problematic in Raging Winter, as many spots will be nearly impossible to pass. 894m and 980m will need extreme precision to pass with Thrusters, which wastes a lot of fuel. 1100m will need extreme precision, as you cannot climb the hill without the help of wind, so you need to use Thrusters. 1500m also has the same issue as 1100m. This means that the theoretical barrier for Raging Winter with this vehicle is, unfortunately, 2440m, as the ice castle needs the help of winds to pass, and you may run out of fuel by that point. Due to this bug, few players are able to cross 1000m in Raging Winter, and passing 2440m will need a top adventure player to perform. zOrRo Is ThE nO.1 aDvEnTuRe PlAyEr!