https://scratch.mit.edu/projects/391785141/remixtree/ Rules: • Try to keep the remix tree clean, remix the latest remix of the branch • Don't be overpowered. It's not fun to deal with. • You can only come back after at least three other people have remixed. (Except for @CreeperReign dealing with rule-breakers) • Keep dialogue short, nobody wants to wait through a needlessly long monologue. • Make your character size consistent, Scratch Cat is a good reference to compare to. • Don't damage the train. It's Buv- I mean the city's property, you know. • Leave the rules as they are. We don't want anarchy, now do we? "Something" will happen to rule breakers. "Additional Rules: You don't HAVE to follow them, but I highly recommend following them" - @bogo0102 • Do you see the thumbnail? On the top right corner of the thumbnail, change the orange number to match the remix number. This way, people will know which remix it is. • Don't change anyone else's entry, unless you are fixing a bug, only adding to the character you are fighting. • Once you shared your project, remember to keep the thumbnail visible when looking at a project page. • Put a Turbowarp link into the Notes and Credits, so people who get corrupted sprites can view the whole thing easier. • Delete any unused assets in your sprite. We don't want a pointless asset. (Example, the "Pop" sound effect) • I think its better if your character stays on the train after defeating their opponent. Lets just keep it simple, as no one wants to chase down a character. I had to deal with problem in the "Fight For Altzer Sandbag idk" AY. • Keep it appropriate. I don't know why this wasn't in the original rules, but you need to keep it family friendly, or else the Scratch team will take down your project. • Always put in some effort. • DON'T DELETE OR REPLACE ANY EXISTING SPRITES! You may not know how big the consequences may be. From making this remix I had to restore 8 whole characters! Credits: @CreeperReign for starting this AY Everyone in the whole AY All the people who made the sounds, GIFs, sprites, etc. for the SSBU Final K.O effect for the SSBU blast effect. Songs are from Mario Kart Wii, and Maximum Tune.
I know this AY is basically dead, but I didn't want to see such a good AY go to waste. https://turbowarp.org/781858687