Controls: ================Mobile================ Drag the joystick ===================================== ===============Computer=============== Arrow keys to move Press O to view save code Press F to view debug stuff Press P to view the game settings ===================================== Lagging? Try v1.10.2 or Try TurboWarp: https://turbowarp.org/782588150 If on Firefox use: https://turbowarp.org/782588150?fps=36 Want higher frame rate support try with v1.9.0: https://40sbcs.csb.app/
Uses @Garbomuffin's TurboWarp and Forkphorus detector Changes in v1.10.1: Bug Fixes: -Fixed block selector being Infront of the mobile joystick and it's background Changes in v1.10.0: Gameplay Changes: -Added drowning damage -Damage is now taken in survival and adventure when the head is stuck in a block -Block swap no longer works in survival -Sand and red sand now fall down when no blocks are below it Ui Changes: -Added the ability to get to the options menu while playing the game (going into this menu will interrupt jumping causing it to not to continue when the menu is closed) -Removed unneeded transition from world settings to the loading screen -Improved loading messages and percentages Texture Changes: -Updated inventory button -Updated save code button -Updated fly button Bug fixes: -Fixed an issue that was cause from the mobile controls update -Fixed inventory message from being mostly hidden -Fixed block selector being Infront of the mobile joystick and it's background -Bees no longer damage the player when angry while on the death screen -Mobs can no longer be damaged on the death screen -Gamemode can no longer be changed on the death screen -Angry bees will no longer try to go to the player when the player is on the death screen -Bees can once again auto jump while angry -Fixed blocks placing after breaking survival -Fixed blocks breaking after placing survival -Fixed endless block placing in survival -Fixed items being removed from the survival inventory when placing a block that cannot float in air Known issues: -None yet