just a remix of will_wam's level pack with some in game vars shown
notes on specific variables: gamespeed is calculated by total frames since start of level / timer, reset each level. (not total time or level time), if the gamespeed is less than one, it means your game is lagging or you're deliberately slowing it down both level time and total time increase by 0.1 every 3 frames (as ideally scratch should run at 30 fps), meaning that the speed they increase at will be relative to the speed the game is running at.