Hello, and welcome to Nonogram! To celebrate my second year on Scratch, I decided to do something special - a 100% pen remake of one of my favorite games: Nonogram! *IMPORTANT STUFF STARTS HERE* You have a grid of squares, which can be in three states: empty, full, and crossed out. To fill a square, simply click on it. Select your tool (fill/cross out) with the squares above the grid. It helps to cross out squares as you go. The numbers tell you how many and in what order filled squares will go in. For example, if you see "2 1", that means there will be 2 neighboring squares, then a gap of unknown length, and then one square by itself. The numbers only refer to that column or row, and none else. You have three lives. Crossing out a square that was supposed to be filled, or vice versa, will make you lose a life. If you want to see world records, just hover over the button for each level. *IMPORTANT STUFF ENDS HERE* I find this game a joy to play because it's so simple yet so challenging. I especially enjoy the hard levels. It was even more of a challenge to bring it to Scratch and was quite a project. But it's done now! Enjoy the fruits of my hard work. ;) Thanks to Microsoft for the original game that gave me the idea. Their version is much better than mine. Thanks to Audionautix for the music. Thanks to Mixkit for the sound effects. 1,654 blocks. Wowzers! This is my biggest project! Here's a useless update history: v1.6: Improvements: New win/lose screen animation Fixed "x" to look better Clarifications to world records Minor bug fixes v1.5: Improvements: Heart animation Bug fixes: Resolved issue regarding small red dot appearing on the screen v1.4: Improvements: More SFX Bug fixes: Resolved issues regarding board overlapping with grid size counter Minor bug fixes v1.3: New features: Music volume adjuster Bug fixes: Resolved issue regarding some rows occasionally not having any tiles v1.2: Improvements: Background scripts updated New format for life counter Improved tool selector Bug fixes: Resolved issue with large numbers on large board size going offscreen v1.1: New features: Sound effects Grid size counter Bug fixes: Resolved board offset issues v1.0: Initial release! See ya in the next one! It might be a while, though! ;D Pro Tips: If the sum of all the filled squares plus the spaces between them is equal to the length/width of the board, there is only one configuration. This is what I call a preconfigured row/column. Imagine all the possible arrangements of filled squares in a row/column. If there is any consistent overlap in every configuration, that square must be filled, regardless of the complete outcome.