Notes: The thumbnail is not a real level itself, however, it does show a few obstacles that will be used in other levels, as well as the general shape of most levels. Instructions Starting the project: You may have to press the flag more than once. If either ball goes to the wrong place at the beginning (if the Green Ball doesn't end up close to the ground at the left edge, or the Tan ball doesn't end up close to the ground at the center, or if Green starts saying things that don't make sense based on the context, press the flag again). Playing the Game: Your girlfriend Pink has been taken by the Red Ball and the Witch, and nobody but you can save her! Press the arrow keys to move, and the up arrow to jump. Pay close attention to discussions... some of them change the directions! At least until otherwise notified, you are supposed to avoid red, and only walk on black. Blue is bouncy. Your goal is to get to the opposite side of the level without touching red. Whenever you touch red, you lose a life, and, worst of all, your species only has 500! You think that's a lot? Take the challenge... play the game! Notes about the gameplay: When you get to the halfway point, there is a boss fight. At the end, there is also a boss fight. Left is your lives, middle is your coins, and, during the 2nd boss fight, the right represents your progress.
The more impossible version has goo in it now over some of the red. Goo kills you no matter what, whereas red only kills you until otherwise notified, therefore, the goo makes the game harder. However, the game may look a little better with it. Therefore, I am kind of taking a vote: in the comments, if you see this, please tell me if you think that adding goo to this one is a good or bad idea. This game is challenging and could be long as well, despite the changes. Before remixing, make sure your remix is not identical to this project. Changelog: 9/20: Game is shared, assumed to be glitch-free. This is later proven to be false, and the game is unshared that day. Cause of major glitch found (graphic effects blocks) 9/21: Graphic effects removed or replaced, in order to fix major glitch. Other minor glitches fixed. Project moved to main account during a huge cleanup. 9/22: Coins added 9/23: Game tested and shared 9/25: "easier" version made 12/12: Lag problem fixed All levels, and all scripts except the platform engine was made by me. The red ball was made by . All of the other balls, and the witch are from the Scratch Library. The water droplets and steam were from cliker.com Every other sprite is made by me. A huge thanks to for making the platform engine. I definitely wouldn't have been able to do this without that engine. During my first try at this (without the engine) I had no idea how to make physics apply at all! And another huge thanks to for helping me to be able to make this project without it going away and being replaced with a white screen every few seconds. Obviously, this project could not have been a success if it went white every time I tried to edit it. Thanks to for a lot of media (the background music, the coins, and the coin sound effect, all of which were used in his Scratchnapped game), and for the red ball sprite I am not exactly sure what inspired this game, but it was probably a combination of 's The Robot and the Princess - Scratch Stories Volume 2, 's Scratchnapped, 's Pixel Rush, and 's Blue Bob's Home Adventure Thanks to freesfx.co.uk, bfxr.com, leshylabs.com, soundbible.com, and youtube.com for various sound effects. As mentioned above, some sound effects were also found in Scratchnapped by . A huge thanks to the ST for everything on this website. For the programming language, for the website, for the amazing community, and for fixing glitches. None of this could ever even be imagined without you! Finally, thanks to everyone who plays this project (especially if they love or favorite it).