Click the buttons. Any key or click/tap to flap. I made this in less than a day. (Technically, in one day.) New code doesn't count. Press F to toggle the FPS counter. (hidden by default) UPDATE 1.0 - 1/14/23 Initial release UPDATE 1.01 - (over time) This update is a placeholder for before the update log. UPDATE 1.1 - 3/10/23 Added ranks, and the particles now only get deleted when touching the cover (rather than at the END of it), particles can only be deleted in one other way: pressing play. Later that day: Everybody said the jump was waaaaaaaaaaaaaay too high, so I made it a little lower (speed y change 3 to 2) I also doubled the score needed for ranks; Wood: <5 to <10, bronze: 5 to 10, silver: 10 to 20, gold: 15 to 30, amethyst: still high score UPDATE 1.2 - 5/29/23 Customization. UPDATE 1.3 - 11/1/24 Nothing yet just trying to remind myself to add multiplayer this afternoon, so if the title says v1.2 that's because it's supposed to, not because it hasn't updated yet or anything UPDATE 1.3 for real - 3/27/25 I never finished multiplayer, but I made some minor title changes and hid some variables, also fixed the slider CREDITS Mixkit for the flap sfx. Flappy Bird on Soundcloud for the music. Dong Nguyen for Flappy Bird. @Griffpatch for the inspiration of this project from the Griffpatch VS. Scratch Jr. Challenge. @SUPER_POLICE for the idea of ranks.