s finally completed! (sorry for the delay) This time, the number of mistakes that can be made changes according to the difficulty level, just like the first bullet. Please see the first defeat for details. The number of mistakes you can make changes depending on the difficulty level, but of course the number of mistakes you can make during the rush after that red is defeated also changes. easy...miss limit? I don't know normal or hard・・・Up to 10 mistakes on Honke Street *For production reasons, red and green are moving at the same time. In order to fix the bug that the notes do not respond for some reason at the beginning, the timing at which the notes appear has been changed, so from the beginning the left notes are close to the judgment frame. Please be careful if you start with hard or normal. The key to activate bot-kun, who was very active in timing the animation this time. 7 keys Mysterious bug (?) During gameover, imposter's Tahi body mysteriously grows and shrinks You should use this when playing hard or normal https://turbowarp.org/717643810 If you use this, the processing failure will fly away somewhere
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