Welcome to the map for CCRP IV test ground! ══════════════════════════════════ I'll be testing map stuff and improving the map here Instructions: Number Keys to show/hide maps as overlays. Key: 1-Land 2-Resources 3-Topography 4-Countries 5-Relics You can also press space to switch between the "traditional" CCRP II-style maps. This is the only way to show flags and country/landform names for now: Space to change map Arrow keys to scroll A and S keys to zoom ══════════════════════════════════ Credits: @---Spy1---/@Ensign_Vanto, the actual map admin for CCRP IV, for painstakingly designing the map and code (including the clone-layering system), and placing me in charge of it. @Roitwell for being the original Head Admin of CCRP IV and influencing the map. @-Hannibal-Barca- for inspiring other aspects of the map. ══════════════════════════════════ Number of Existing Countries: 27 Last Update-1/4/23 ══════════════════════════════════ Existing states: Balkan Republic (@Pixelation-Creations) Merion Consortium (@Out-Box) Cancioni-Inutilia (@Tolkienfan) (Scourge paradise) Nobra Disky (@ToastersUnited) Tal'dorese Empire (@kkidslogin) Skelmrelm (@qloakonscratch) Blizzardia (@--11e7) (Scourge paradise) Herbana (@V0RT3XMA5TER) Langoustino (@Lobstardo-X) (Scourge paradise) Tamerdamian Republic () Rukari Kingdom () Cerritulus () Armasth () qiku Dynasty () (destroyed) Duridon () Gondolin () Vanilla Empire () Holy City-State of Moscow () United Federations of Kolsania () Empire of Imperial Empathy () Zapington () | Ulna () Tzu Dynasty (--ShadowKing--) |Emu Empire () Genoese Venice () () Algeronia ()| Jorgin () Triumvirate of Cilaeca () Natristia () Breadcat Nomadic Empire () Triniste () | Rep. of Dovitia () Xiyong () Existing companies: This is one sad list. ══════════════════════════════════
Common Resources: F-Food/Fish M-Metals (granite comes from mines as well ex: M1 is 10k tonnes of granite) T-Timber S-Soil A-Fuels (munitions) H-Light Gases Oi-Crude Oil BM by converting Timber and granite 1:1 Nocks: Timber and Canvas 1:100000 Per ship fishing gains 10k tonnes of fish per year unless fishing over a zone higher than F1