------------------------ [ its a clicker!!!! ] ------------------------ ------------- [ Created by: XxSupaMastaxX ] ------------- ======================================== CURRENT ENDGAME: Upgrade: "Prestige IV" bought. Currency: 1e+24 Prestige Points obtained. Tier: Category "Crystal Tiers" reached. (White Crystal / Tier 11+) ======================================== HOW TO PLAY: you know how to play clicker games. buy stuff, and prestige. you know... like the usual clickery thingies. ======================================== SHOP TABS: Shop Tab #1 (Clicker): Upgrades your CPC Shop Tab #2 (Automatic): Upgrades your CPS Shop Tab #3 (Upgrades): General Upgrade Boosts Shop Tab #4 (Tiers): Upgrades your Clicker Tier ======================================== CLICKER TIERS: Clicker Tiers is a feature inside the game, where you can spend large amounts of cash for an upgraded clicker, which multiply all cash by 3x. Higher tiers give stronger boosts, but cost drastically more cash than the last tier. More information in the Notes & Credits, as well as in-game. ======================================== PRESTIGE: The Prestige mechanic is self-explanatory in game. For every $1M you earn, 1 Prestige Point (PP) can be earned upon Rebirthing. Rebirthing will reset ALL progress up to that point (excluding Prestige Points/Upgrades). Prestige Points are the currency used to buy Prestige Upgrades, which are extremely powerful upgrades that can boost your cash production by an extreme amount. ======================================== SYNERGY: Synergy is a mechanic found in game, where a currency will be multiplied by itself. Synergy upgrades can only be bought in the Prestige Shop, as these upgrades are considered the best in the game, as they provide insane boosts compared to normal upgrades. Synergy Types: CASH: SynergyCash = [round [(sqrt of (Cash / (1e+12 * (((sqrt of Cash) * 25) / 100 Million) * ((log of Cash) * 10))) / (log of Cash / sqrt of log of Cash]] This feature is still new, and is prone to bugs, as well as generally being sloppy and unbalanced. ======================================== FREQUENT QUESTIONS: No frequent questions yet. Any questions that are commonly asked will be answered here! ========================================
Play the current Updated Version of this game: https://scratch.mit.edu/projects/1230478733/ ======================================== Credits: Counter Code: @ShiftClickLearn Music: LEMMiNO Grass Cutting Incremental OST (Gun) [ Songs Used --- - Venusian - Moon - Parallax (Songs below here have been converted using CloudConvert) - Firecracker - Cipher - Siberian - Nocturnal - Desolate World All songs except Desolate World were created by LEMMiNO, while Desolate World was created by Gun] Game Inspirations: [Cookie Clicker] - For the general clicker concept [Grass Cutting Incremental] - For the Tier system & tier categories / colors | Suffixes used in-game [Incremental Mass Rewritten] - General "Challenges" concept (other credits to @809254ethan for the idea) and to all my friends for supporting me (specifically, @Jolly_Rancher35 and 64_User for helping me playtest the game and giving good feedback)!!!!! ======================================== Tier Information: { TIER CATEGORY 1: Ores } TIER 1 [Plastic] - $0 TIER 2 [Copper] - $10K TIER 3 [Tin] - $5M TIER 4 [Bronze] - $2.5B TIER 5 [Silver] - $1.25T TIER 6 [Gold] - $625T TIER 7 [Diamond] - $312Qa TIER 8 [Emerald] - $156Qt TIER 9 [Sapphire] - $78Sx TIER 10 [Ruby] - $39Sp { TIER CATEGORY 2: Crystals } TIER 11 [White Crystal] - $19Oc TIER 12 [Green Crystal] - $9.5No TIER 13 [Blue Crystal] - $4.75Dc TIER 14 [Purple Crystal] - $2.37UDc TIER 15 [Drk. Purple Crystal] - $1.18DDc TIER 16 [Pink Crystal] - $590DDc (UNLIKELY) TIER 17 [Red Crystal] - $295TDc (UNOBTAINABLE) TIER 18 [Orange Crystal] - $147QaDc (UNOBTAIABLE) TIER 19 [Yellow Crystal] - $73QtDc (UNOBTAINABLE) TIER 20 [Rainbow Crystal] - $36SxDc (UNOBTAINABLE) [Current end for the Tier list. Additional information about how Tiers work are present in-game.] ======================================== Update Logs (Current: V1.0.7) V1.0.7: -- Added a new setting, "Prestige Animation" - Setting this to 0 will instantly prestige you instead of playing the animation that ensues usually. (not sure why i didn't add this earlier lol) -- Fixed some typos and realigned some text on different upgrades to make them look more consistent. ---------- V1.0.6: -- Changed any use of the suffix "Qi" into "Qt" -- Re-arranged the thumbnail a little bit ---------- V1.0.5: -- Changed the last CPS upgrade's price and boost. ($250UDc >> $25UDc / +8Qt CPS >> +800Qa CPS) -- Fixed a bug with one of the prestige upgrades accidentally giving you prestige points instead of taking them away when purchasing. -- Removed the boosts of each tiers in the description. ---------- V1.0.4: -- Fixed a misguiding typo in the Auto-Converter I Prestige Upgrade description and changed it to a more accurate one, describing what it actually does. (update is still in progress!!!!!!) ---------- V1.0.3: -- Made the Golden Click go to the front layer when spawning so that it won't be covered up anymore. (I'm still working on the new update! It's just progress is slow because im lazy lol) ---------- V1.0.2: -- Moved around the second page to tease at something new...? -- idunno thats its lol byeeee ---------- V1.0.1: -- Added a new setting (Disables the text effect) -- Removed any mentions of "Release" ---------- V1.0 (Release): -- Game is Released and officially out of Beta Testing -- Implemented a new counter system that shortens large numbers into scientific notation. (ex: 2M = 2e+6) -- Added a whole new set of Tiers - 1 new Tier type (Crystal), with 10 new Tiers. -- Added new feature: Synergy - Synergy is a new feature where a currency is exponentially multiplied by itself. More information can be found in the Instructions. -- Added [2] new pages worth of upgrades -- Partly finished the "Settings" tab on the second page. -- Rebalanced prices on a couple upgrades -- Some graphical changes - Visual overhaul to the Tiers page - Upgrade boxes display scientific notation format - Purchasing upgrades now display how much in scientific notation you will be earning in CPC/CPS - Updated the "Golden Click" effect. - Added a new effect when buying Tiers. - Fixed a weird 'lil thing in the Thumbnail -- Added 4 new songs ---------- V0.1.1b: -- Rebalanced the first CPC upgrade button ($150 >> $80) -- Fixed being able to go past the 2nd page in shops ---------- V0.1b (Beta Release): -- Game released for Open Beta Testing -- Added literally everything present in the game lol ======================================== Extra Keybinds: Space - Change Song ======================================== thanks for playing my silly little clicker game!!! :] please like and favorite to show support!!!!!!!!!!!! (i could not care less if you do not though so ¯\_(ツ)_/¯) ======================================== taggity tag tag: #games #all #clicker #click #tycoon #incremental #release #funny #new #money #games #all #clicker #click #tycoon #incremental #release #funny #new #money