--------- ⚠ CAUTION: EPILEPSY WARNING ⚠ --------- ✔ Have fun playing with the variables and discover crazy mathematics patrons. ✔ CLICK ON the STAGE or press SPACE to reset your wormhole with your own customizations. _____________________________________ ✨✨ Here an explanation of every variable ✨✨ ROWS: number of clones/joint components in row fashion. SIZE: Size of wormhole's components TIME: Time between each row of components is loaded. You can either choose to load every row in milliseconds or seconds. X & Y POSITION: X or Y position where each row will spawn. X & Y ADDITION: How far will be each component from another, horizontally (X) or vertically (Y). MOVESPEED: This variable controls the radius of movement which every component will be rotating plus moving, like imagine every component of each row is a planet, and they rotate towards a center, the distance between the center and these components is the radius of movement each component has. ROTATESPEED: How fast every component will rotate. Putting a low value will make the rotation more free and slow; while putting a high value will make the rotation more robotic and less smooth. AMOUNT: Amount of components (clones; parts) each row will have. For example: If you a value of 3, each row will have 3 clones (components). COSTUME: I made 6 default costumes to better your customization parameters. COLOR: Velocity of color change for each row. GHOST: Transparency value. BRIGHTNESS: Brightness of each row. Keep in mind that brightness will decrease -10 for each new row, regardless the value you put in. _____________________________________ I made 100% of the code & assets. #game #simulator #clone #pen #3d