-UNFINISHED- Keys- WASD/Arrow keys to move. WASD/Arrow keys to navigate the menu or use a mouse. Space to enter or attack. Number keys to select items E to jump Q to special attack Hold space to charge bow, let go to fire The more you hold the faster and more accurate the arrow will be. Press enter once to run, twice to sprint, and three times to go back to walking. As promised, I will start working on Mini-Map War 2 in early 2023 and finish in early 2024! Way bigger map, better graphics, more game modes, physics, way faster loading times, and should be way lighter to run; hopefully, even when it's finished. Can't believe that this is only 396 days apart from the making of the first game. Play Mini-Map War 1 (V3.2) here: https://scratch.mit.edu/projects/589548577 Play the classic experience, a mid-high-end device is recommended highly. Fight demons, armies, zombies & ROBOTS. Upgrade weapons and play mini-games & overtake the highest-ranking player. Play Mini-Map War 1 (V1.1) here: (NOT THE SAME) https://scratch.mit.edu/projects/647553186/ Play the Original Mini-Map War, the first version still available, not as fun as the other versions though. 4 Maps original to Mini-Map War II 16 Maps from Mini-Map War 3 Maps from Demon fall
V0.1-Added Start button, settings, and Info button-none of the buttons except start work. V0.2-Added more usage for the start button and a little menu for Info, multiplayer is kinda working and all modes except extreme are in but don't work. V0.3-Added hair & 13 new maps, bug fixes, slightly bigger map, shading, original OST is back, added settings for performance, fps counter, made the game lighter to run, added music on and off button, added key button swap. V0.4-Added key select toggle button, mobile button, and mode, added mods menu, now saves, you can jump on top of houses, added smoke and fire, added bow, added arrow functions like miss factors and speed. V0.5-Added scroll focus (choose what you want the scroll engine to focus on), added night mode, drastically decreased loading times to less than one second, added Sahara desert, added running and sprinting, bug fixes, & made maps in a semi-3D style. V0.6-Changed the volume slider to a custom one, allowed lesser scroll amount in settings, bug fixes, map changes, added Demonfall starter map, Volume slider is now custom, made the titles for settings and info menus looks better, added leaderboard, changed even more maps, made loading times instant, bug fixes, more effects, added arrow collisions and made some effects look more realistic. V0.7-Added ranked/Training area from Demonfall, made the maps even bigger, added starter map & added corps headquarters from Demonfall, added ground effects, added snow effects. V0.8-Added 2.5D, 3 layer heights, custom variable sliders, performance+ mode for weak devices, bug fixes, visual changes, render distance is bigger, new map Snowy Shadows & blue team. V0.9-Added sunset time, added more effects, bug fixes, reduced lag, customizable background, tutorial menu, more bugfixes, 60FPS mode, Aimbot, 2.5D support for more maps, changes to some maps, 2.5D is more visible, updated title, added lens flare, fixed 2.5D, more bug fixes, 0 to hide menu's. V1.0-Added story mode, even MORE graphical changes to lighting, bug fixes, updated Mini Dungeon map, added leaves, replaced useless buttons with map size slider.