Welcome to Dungeon Divers! A turn-based strategy game where you can only move 1 tile per turn, if there's an enemy one tile next to you, go towards them to kill them. But be careful, not all enemies have the same movements. (HEAVY inspiration from Rust Bucket by Nitrome) Apologies it's been so long since my last project, I was pretty confident I wouldn't make another scratch game until I was looking at some old test projects I made and this was one of them. Once I started making it I had to finish it and hence, Dungeon Divers. Credit to @TheChaotic for the sound effects.
Enemies + Moves: Slime: Moves once every 2 turns. Devil: Moves once per turn. Ghost: Moves diagonally. Knight: Takes 2 hits to kill. Red Shroom: Has a bit of randomness to its movement. Purple Shroom: Attacks in a + shape every other turn. Pink Slime: Moves 2 tiles per turn. Red Fire: Moves in a horizontal line. (Cannot be killed) Tip: You can use the walls as a turn without moving any spaces, making it easier to counter enemies.