Before you play, make sure to enable your microphone and turn on Turbo Mode, as an entity requires microphone access to work properly, and the game runs smoother with Turbo Mode active (Click the Green Flag while holding Shift to toggle the mode)! Controls: Use A and D or arrow keys to move, click closets or press E while in front of them to hide (move around to exit them), hold Space to sprint, and enter the door to progress! (If you're on mobile, there's a joystick in the top left, moving it to a certain point will make you sprint.) If the game has a tint of blue, just go through the next door; an event occurred that was not supposed to (THIS BUG IS LIKELY FIXED).
The game's original name was Ooze due to multiple concepts including a black liquid! !!!THE ONLY CANON LORE IS IN THIS UPDATE!!! Feel free to be like Matpat! (I'll rank how canon your theory is from 1-10 if you put it in the comments!) Version 0.9.49.8: I'm working on 0.9.5, please just trust me (I'M NOT; I ABANDONED THIS ACCOUNT. PLEASE FIND A DIFFERENT ROOMS GAME)!! (Small changes, including slightly increased walkspeed.) Future Updates: - Version 0.9.5: Mostly coded inventory, and some new entities, including foes and a friend! - Version 0.9.7: Bug fixes, new items, and a bossfight entity that lasts from rooms 50 to 60! - Multiplayer (Full Release): Allows you to team up with others to try and beat this game! (The multiplayer server will be a link in this section, and the main Project will be the Singleplayer Server). - Area 2 (Possible Update): A brand-new area with new entities and a new goal! (Area 2 will be another link, and if it DOES come out, it will also have multiplayer servers). Feel free to remix! Also, if you want to add an entity, add it in your remix. I just might put it in the game and credit you, who knows? Credits: - Inspired by DOORS by (Mostly) LSplash and Redibles, and Delusional Office by [I FORGET WHO MADE IT]. - [I forget who] on YouTube for Speaker concept (made into the entity "Shriek", with a more fitting appearance and name, as well as less unnerving sounds). - @cca5mc06 on Scratch for the unmodified version of Attack's sound, helping me with other Scratch mechanics, and for being really nice! - (now because they moved accounts) on Scratch for Control Stick for mobile players (from their coin collecting game that I don't remember the name of). - The Fartering Few and LSplash for creating Roblox Grace and Roblox DOORS respectively (The Grace entity, "Dozer," inspired the looks and damage of my entity, "Smiler," while the mechanic is more similar to "A-90" from DOORS, as you don't need to crouch; crouching isn't in my game, and I also don't feel like it's necessary). - for their entity, "Lighter." I changed their name to "Shimmer" because "Lighter" doesn't really fit the naming scheme of the game and could easily be confused for the fire-making device. I also fixed up its bugs. Notes: My forgetful self forgot to make it move -_- - for their fan-made entity that I named "Watcher" or "The Watcher" because it didn't have a name at first. Remix Tree: Tags (you can ignore them if you want): ! ! ! (Why do I like putting all spellings of tags? -It's probably going to show the same thing!)