@cs3022926 It goes slower or faster depending on the fps so that it always ends at the same time no matter the fps Also dont delete or change any fps variables even if they dont look like their doing anything cause they r
you can change up the code however you like the bitmap sprite is on the left, i added it because vector jolts around on the screen when animating even when that part isnt moving so if you dont want that youll have to pay the price of squares being there.