CLICK FLAG TWICE!!!!! ------------------------------------------------------------------------- Welcome to Progress! A game about my most favorite creation :))). Your Goal is to travel as far as you can and get revenge on evil circle for destroying your friends! I enjoyed making this game because this is the few games where i made my own creations! ------------------------------------------------------------------------- INSTRUCTIONS Space or Touch to Proceed through cutscenes. Use the upgrade Section to your advantage as the game requires strategy to beat. There are a total of 10 Worlds in this game! You are allowed to say this game has a generic story lol. If some parts of the game are really bugged, then I'm probably updating the game! Invalid Save Codes Will Break the Game ------------------------------------------------------------------------ CREDITS Backgrounds and code were all made by me! Follow @BeefIsLeaf for the W2, W2.5, W5, W6, W7, W9, W10 enemies! Bosses Were created by me and some were used from the web because I can't draw. Most Music Owned by LavaFlame2 Sound Effects used in Scratch's sound library. (I just changed the pitches on them) Other music from terraria mods :). ------------------------------------------------------------------------- DESCRIPTIONS Earth DMG: Multiplies damage dealt by 3x! (if you do 1 damage, it now becomes 3) Electric DMG: Stuns the other opponent for 1 turn (Meaning the other person gets an extra turn) VOID: Reduces damage dealt to 0 The abyss is for Fans! This means you can send me your enemy's and ill add them in that world SHRINK: Allows you to shrink an enemy allowing you to deal 50% more damage! RAGE: Gives you a damage buff Every Turn! Resets after defeating the enemy. (Very Useful If you have Electric) 1 Gold coin =1 Coin 1 Green Coin = 1 Billion Coins 1 Blue Coin = 100 Quintillion Coins ------------------------------------------------------------------------- UPDATE LOG V1.0.0: Finally completed the game! Hopefully, everyone enjoys! V1.0.1: Fixed a Bug where 4th wall would still do damage while defense is higher than its attack. Damage is also buffed by 100% V1.0.2: Swapped the roles between DEFENSE and HP towards end game. Had to be changed due to it being too easy to progress since you can just upgrade defense. Also added another DMG increase after reaching world 10 V1.0.3: Added another speed boost to speed up Gameplay even further. ( Added this because the game is extremely large) V1.0.4: Minor Balance Changes to the game to make progression easier. (Hp Increased from 20% per Upgrade to 25% per Upgrade till World 6). The final speed-up is only accessible in World 6 instead of World 4! V1.0.5: Increased Defense by 7.5% per upgrade after World 4 and decreased HP back to 10% after World 4. V1.0.6: Improved Graphic Effects during Battle! Requested by V1.1.0: Added a new world to the game, only accessible through an unknown world in the game and Legons health bar glitch has been fixed. V1.1.1: Buffed The DMG and SPEED every upgrade for worlds 9 and 10. DMG for both W9 and W10 are increased by 100% while SPEED Increased by 500% in W10. Hopefully it makes going through these worlds easier. V1.1.2: increased mythic drop chance by 2% due to the fact that the material never drops during a single playthrough, Mythic finder will remain the same. V1.1.3: Fixed a bug involving Mythic drop chance, Mythic drop chance is now reduced by 1% V1.1.4: Reworked the Mythic Finder to only increase the odds of a mythic by x2 after collecting them all. V1.1.5: Fixed a bug involving the health value that is displayed after healing going towards the enemy instead of the player after 999B V1.1.6: Nerfed Defense slightly and now upgrades the same as HP after 400 defense. Every Upgrade now has a limit of 1e+27 to prevent the upgrade values from exceeding the screen. V1.2.0: Fixed a bug involving coin amount increasing in price by 50% instead of 500%. You can no longer get every price to 0 in the Upgrades Menu (It now stops at 1). Made it so the highest rarity obtained weapon and shield are now visible in battle! V1.2.1: added more visuals to the number of coins dropped from enemys :) V1.3.0: This version fixes many of the issues players have faced in the past! - Added a new button that allows you to switch between holding down the upgrade button and being able to manually tap it! - Your now able to exit a battle if your stuck on an enemy! - The visuals have been buffed so its now 200x harder to get the other coin visual effects (Bags, Big bags, Pots of Gold etc.) - Speed up no longer resets every battle! - Saving and Loading now excepts more phrases instead of saying the word "Save" or "Load". Ex. "Yes I would like to save and load" now works! V1.4.0: See ins