An efficient scrolling stamped tile-based (Wow ! so much adjectives) engine that I will use in a future game. -FEATURES- - Efficient (only on-screen tiles are stamped to avoid lag) - A zoom feature ! - Collisions !
Of course, feel free to re-use this in your own games as long as you give credit. I explained how this works inside the project to make it easier to understand and implement in your projects I was a bit helped by @griffpatch's RPG tutorial to fix some bugs, so big thanks to him.