This game is inspired by Rooms from nicorocks5555 on Roblox. HEAD TO THIS PROJECT, THE GAME DRIVE LINK IS THERE: https://scratch.mit.edu/projects/891194569/ Use Turbowarp because here is laggy ;) - Check out the not vector version! - And don't type "ilovechaos". It's a super sercet! = UNSHARE IS UPDATE!!! = Sadly, Scratch couldn't suport the changes of the update. So follow the link to download .sb3 file and run on TURBOWARP. (Check "LINK HERE" sprite.) ============== Monster Guide =============== A-5: When spawning, it will make a glass breaking sound. At this time, search a table or locker to hide. It also rebound. A-12: It will block the passage to the next room. Before rushing to the ifrst room, he will charge to get speed. Crouch or hide to not die! A-15: Don't touch HIS light. He don't sees out of the light. when passes, hide! To kill him, go to the next door. It also is in B Section. A-25: You need to throw rocks. Caution: It gives electric shock! A-30: If you know Halt (from Doors), you'll know how to defeat. A-60: It's pretty fast. It's rebounding is a little bit different. It goes from the previous rooms to the next rooms. And it will take a while to it comes back. Stay tuned! A-90: He rebounds one time, he picks a random locker. He is pretty fast, too. Also recommend to hide in tables. He not pick them. A-150: The player seed. It's like A-5, but no spawning tips, and rebound 4-10 times, Spawn from A-150 to A-250. Also spawns on B Section, but from B-10 to B-110. A-200: When you hear a deep bang noise, hide. He comes from the next rooms to the previous slowly. If you hide, he comes back from where it came. B Section: After passing 250 rooms, the game will trigger a save state, so then, you'll spawn here back again. B-5: It's almost the same of the A-90, except he goes directly to the next room, and comes back to check some TABLES. He may do this 1-3 times, until he disappear. B-30: It goes to the next rooms, then teleport to the previous room (In relation with player) two times, then he stops t the middle of the room and change the direction. Sort of 3 times. B-50: Working on B-60: It is A-90 but B-60 ¯\_(ツ)_/¯ B-200: Still not in game. C-0: Watch the computer screen color, and it's sounds. C-5: He starts at the middle of the current room, It'll take a while to spawn. Try Hiding! C-53: Working on :) C-149: He check or break 2 to 3 lockers. And it won't be so good if he breaks a locker with you in it. Go on tables, instead... =============== Upd. Log ================== 25, January (2023) = RELEASE STATE 26, January (2023) = New Record player update 31, January (2023) = New Rooms type update 7, February (2023) = New Section+ update 9, February (2023) = Thumbnail! 9, February (2023) = Revive button and cash system. 9, February (2023) = 1st Easter egg. 11, February (2023) = Added flashlight toggle button. 11, February (2023) = Added mode menu 11, February (2023) = Added "Metal room" room type, metal wardrobes to "Metal room", and going to work on B-200 and B-50. 18, February (2023) = Added C-0 and computers, changed locker interact sound and going to work on section teleporter codes! 22, February (2023) = THE NEW CUTSCENE UPDATE IS HERE! Bringing, A-12, C-5 and C-149! 26, February (2023) = Fixed table overlapping bug 5, March (2023) = Redesigned Metal Room 8, May (2023) = BRAND NEW UPDATE! New Entities on 0.6B!!! 8, September (2023) = The game is closed on 6BA. It is sad, but one day, it will return as turbowarp and executable! [Next update: B-50 and B-200] ================ Mode Guide =============== Infested: "Imagine if you see all the monsters in A-001." Rooms: There's no entities but A-60 and A-200. Normal: Normal gameplay. Don't die: If you die, you don't revive, nor with money. ================= Controls ================= - Walk: A or D - Crouch: S - Interact: Click - Sprint: \ - Toggle Flashlight: 1 - Charge Shakelight: E - Throw Slingshot Projectiles: Z =================== Tags ==================
= Scroll down to see the status. - Well, the game is a little bit untouched. I'll revive it. - Hmm, 200+ Views... Well, I'll start the work on NIGHTMARE DOORS! = Hyphen is to say that's an message, equals is to say that's an important information. ================= Status =================== Current Version: 0.6BA Next Version: 0.6BB or 0.7 State: Alpha to Beta Name: Shutdown era ================= Credits ================== A-25 by @Aidenboy22 [ADOPTED] Vector A-60 by @loosh24Ge A-60 by nicorocks5555 (Roblox) A-60 sound by @pec2013 A-60 jumpscare by Figure (YouTube) A-90 by @loosh24Ge [With permission] A-200 by nicorocks5555 (Roblox) A-200 jumpscare came from YouTube (As A-60's): https://www.youtube.com/watch?v=VNf4EtQw7tU B-60 by @Aidenboy22 [With permission] Splat sound by @Aidenboy22 and @loosh24Ge