** The project might take a second to load** INTRO -------------------------------------------------------------------------------------------- This is Boids! a complex life flocking simulation (Read more below). It works okay for small numbers of boids, but anymore than 100 and you'll probably want to use turbowarp: https://turbowarp.org/724011205 Feel free to play around with it and discover some cool patterns by playing with the settings! INSTRUCTIONS -------------------------------------------------------------------------------------------- The boids are attracted to your mouse so move them around with it or tap the checkbox to change the boid settings: • TARGET SPEED - The speed that the boids try to go • RESOLVE - How fast the boids adjust their speed • RANGE - How many pixels away each boid can see its neighbors • SEPARATION - How much the boids try to stay apart from each other • COHESION - How strong the boids are attracted to their neighbors • ALIGNMENT - How much the boids try to point in the same direction as their neighbors • # OF BOIDS - Pretty self explanatory • MAP SIZE - How much of the screen you can see at once Remamber to LIKE and FAVORITE if you enjoy! TAGS -------------------------------------------------------------------------------------------- #boids #griffpatch #tutorial #simulation