123456789 are the sound test so you can hear some music I planned on including, (Work in progress) A and D are to walk, mouse to aim and shoot, E to switch weapons. https://turbowarp.org/793475276?offscreen Turbowarp is required because sprites will be moving offscreen, due to the fact that this is a scrolling platformer.
It used to be a W.I.P. project, but now I've decided that I never plan on finishing it. It was meant to be a fanmade MMZ sequel. It was very cringe. GLITCHLOG: Here is where I will put glitches that I find, and also glitches other people find. If you find a glitch, comment it and I will do my best to look into it. If I can verify that it is an actual glitch, I will investigate further. Some glitches I might end up patching, some I won't be able to, and some might be so fun I might implement extra bonuses for preforming them. Movement glitches: 1A: If you press both A and D at the same time, you can move both left and right at the same time. I call it the Tap Dance Glitch. Tap Dance Glitch and all dependent glitches do not function on Turbo Mode. 2A: Another glitch I found that involves using both A and D at the same time is is what I call the Double Walk Glitch, where both A and D keys have been tricked into making you walk in the same direction, effectively making you 2 times as fast. To preform it you just walk one way and then press the other walking key as well, and it will either make you Tap Dance or it will make you Double Walk. Weapon Glitches: 1B: A glitch I found is the Up Infinite Charge Glitch, where you just simply aim straight up, and your gun charge will not go down while firing.