To make project faster shift click the green flag Press "space" to regenerate Press "r" to rerender change sliders to change map length, width and zoom
V1 can be found here: https://scratch.mit.edu/projects/710440828/ V2 can be found here: https://scratch.mit.edu/projects/679526529/ Can be used for your own projects, but leave credit This terrain generator uses wave function collapse to generate terrain and a dual grid system to render Generator is currently slow on large map sizes Based on -Robert Heaton's article "The Wavefunction Collapse Algorithm explained very clearly" -Oskar Stalberg "Beyond Townscapers" -Thin Matrix's "HomeGrown" Devlog Heapsort algorithm from https://scratch.mit.edu/projects/60409764/