!FLASH WARNING! !SOUND WARNING! Work In Progress !Update! More sprites, animations & attack/presence sound New floor/walking sounds
While in Beta phase J = Jack !Jumpscare! I = Eyes K = Screech !Jumpscare! R = Rush B = Ambush (He comes back, give him time :/) Some animations and sounds cannot be played close to its prior activation without breaking, whether it be sound or animation bugs. This would not happen in a Non toggleable situation